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NIO Socket非阻塞模式

Server socket编程的时候,一个SERVER服务一个连接的时候,是阻塞线程的,除非用多线程来处理。

NIO只使用一条线程即可以处理多个连接。是基于事件的模式,即产生事件的时候,通知客户端处理相应的事件。

1)server端代码
    /** 
     *  
     * 
@author Jeff 
     * 
     
*/  
    
public class HelloWorldServer {  
      
        
static int BLOCK = 1024;  
        
static String name = "";  
        
protected Selector selector;  
        
protected ByteBuffer clientBuffer = ByteBuffer.allocate(BLOCK);  
        
protected CharsetDecoder decoder;  
        
static CharsetEncoder encoder = Charset.forName("GB2312").newEncoder();  
      
        
public HelloWorldServer(int port) throws IOException {  
            selector 
= this.getSelector(port);  
            Charset charset 
= Charset.forName("GB2312");  
            decoder 
= charset.newDecoder();  
        }  
      
        
// 获取Selector  
        protected Selector getSelector(int port) throws IOException {  
            ServerSocketChannel server 
= ServerSocketChannel.open();  
            Selector sel 
= Selector.open();  
            server.socket().bind(
new InetSocketAddress(port));  
            server.configureBlocking(
false);  
            server.register(sel, SelectionKey.OP_ACCEPT);  
            
return sel;  
        }  
      
        
// 监听端口  
        public void listen() {  
            
try {  
                
for (;;) {  
                    selector.select();  
                    Iterator iter 
= selector.selectedKeys().iterator();  
                    
while (iter.hasNext()) {  
                        SelectionKey key 
= (SelectionKey) iter.next();  
                        iter.remove();  
                        process(key);  
                    }  
                }  
            } 
catch (IOException e) {  
                e.printStackTrace();  
            }  
        }  
      
        
// 处理事件  
        protected void process(SelectionKey key) throws IOException {  
            
if (key.isAcceptable()) { // 接收请求  
                ServerSocketChannel server = (ServerSocketChannel) key.channel();  
                SocketChannel channel 
= server.accept();  
                
//设置非阻塞模式  
                channel.configureBlocking(false);  
                channel.register(selector, SelectionKey.OP_READ);  
            } 
else if (key.isReadable()) { // 读信息  
                SocketChannel channel = (SocketChannel) key.channel();  
                
int count = channel.read(clientBuffer);  
                
if (count > 0) {  
                    clientBuffer.flip();  
                    CharBuffer charBuffer 
= decoder.decode(clientBuffer);  
                    name 
= charBuffer.toString();  
                    
// System.out.println(name);  
                    SelectionKey sKey = channel.register(selector,  
                            SelectionKey.OP_WRITE);  
                    sKey.attach(name);  
                } 
else {  
                    channel.close();  
                }  
      
                clientBuffer.clear();  
            } 
else if (key.isWritable()) { // 写事件  
                SocketChannel channel = (SocketChannel) key.channel();  
                String name 
= (String) key.attachment();  
                  
                ByteBuffer block 
= encoder.encode(CharBuffer  
                        .wrap(
"Hello !" + name));  
                  
      
                channel.write(block);  
      
                
//channel.close();  
      
            }  
        }  
      
        
public static void main(String[] args) {  
            
int port = 8888;  
            
try {  
                HelloWorldServer server 
= new HelloWorldServer(port);  
                System.out.println(
"listening on " + port);  
                  
                server.listen();  
                  
            } 
catch (IOException e) {  
                e.printStackTrace();  
            }  
        }  
    }


server主要是读取client发过来的信息,并返回一条信息

2)client端代码
    /** 
     *  
     * 
@author Jeff 
     * 
     
*/  
    
public class HelloWorldClient {  
      
        
static int SIZE = 10;  
        
static InetSocketAddress ip = new InetSocketAddress("localhost"8888);  
        
static CharsetEncoder encoder = Charset.forName("GB2312").newEncoder();  
      
        
static class Message implements Runnable {  
            
protected String name;  
            String msg 
= "";  
      
            
public Message(String index) {  
                
this.name = index;  
            }  
      
            
public void run() {  
                
try {  
                    
long start = System.currentTimeMillis();  
                    
//打开Socket通道  
                    SocketChannel client = SocketChannel.open();  
                    
//设置为非阻塞模式  
                    client.configureBlocking(false);  
                    
//打开选择器  
                    Selector selector = Selector.open();  
                    
//注册连接服务端socket动作  
                    client.register(selector, SelectionKey.OP_CONNECT);  
                    
//连接  
                    client.connect(ip);  
                    
//分配内存  
                    ByteBuffer buffer = ByteBuffer.allocate(8 * 1024);  
                    
int total = 0;  
      
                    _FOR: 
for (;;) {  
                        selector.select();  
                        Iterator iter 
= selector.selectedKeys().iterator();  
      
                        
while (iter.hasNext()) {  
                            SelectionKey key 
= (SelectionKey) iter.next();  
                            iter.remove();  
                            
if (key.isConnectable()) {  
                                SocketChannel channel 
= (SocketChannel) key  
                                        .channel();  
                                
if (channel.isConnectionPending())  
                                    channel.finishConnect();  
                                channel  
                                        .write(encoder  
                                                .encode(CharBuffer.wrap(name)));  
      
                                channel.register(selector, SelectionKey.OP_READ);  
                            } 
else if (key.isReadable()) {  
                                SocketChannel channel 
= (SocketChannel) key  
                                        .channel();  
                                
int count = channel.read(buffer);  
                                
if (count > 0) {  
                                    total 
+= count;  
                                    buffer.flip();  
      
                                    
while (buffer.remaining() > 0) {  
                                        
byte b = buffer.get();  
                                        msg 
+= (char) b;  
                                          
                                    }  
      
                                    buffer.clear();  
                                } 
else {  
                                    client.close();  
                                    
break _FOR;  
                                }  
                            }  
                        }  
                    }  
                    
double last = (System.currentTimeMillis() - start) * 1.0 / 1000;  
                    System.out.println(msg 
+ "used time :" + last + "s.");  
                    msg 
= "";  
                } 
catch (IOException e) {  
                    e.printStackTrace();  
                }  
            }  
        }  
      
        
public static void main(String[] args) throws IOException {  
          
            String names[] 
= new String[SIZE];  
      
            
for (int index = 0; index < SIZE; index++) {  
                names[index] 
= "jeff[" + index + "]";  
                
new Thread(new Message(names[index])).start();  
            }  
          
        }  
    }




posted on 2013-03-31 13:38 paulwong 阅读(344) 评论(0)  编辑  收藏 所属分类: J2SE性能优化


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