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Aspect Oriented Software Development with Use Cases  :  http://www18.fixdown.com/ebook/l-aosd02-2005-03-31.rar

Aspect-oriented programming (AOP) is a revolutionary new way to think about software engineering. AOP was introduced to address crosscutting concerns such as security, logging, persistence, debugging, tracing, distribution, performance monitoring, and exception handling in a more effective manner. Unlike conventional development techniques, which scatter the implementation of each concern into multiple classes, aspect-oriented programming localizes them.

Aspect-oriented software development (AOSD) uses this approach to create a better modularity for functional and nonfunctional requirements, platform specifics, and more, allowing you to build more understandable systems that are easier to configure and extend to meet the evolving needs of stakeholders.

In this highly anticipated new book, Ivar Jacobson and Pan-Wei Ng demonstrate how to apply use casesa mature and systematic approach to focusing on stakeholder concernsand aspect-orientation in building robust and extensible systems. Throughout the book, the authors employ a single, real-world example of a hotel management information system to make the described theories and practices concrete and understandable.

The authors show how to identify, design, implement, test, and refactor use-case modules, as well as extend them. They also demonstrate how to design use-case modules with the Unified Modeling Language (UML)emphasizing enhancements made in UML 2.0and how to achieve use-case modularity using aspect technologies, notably AspectJ.

Key topics include

Making the case for use cases and aspects

Capturing and modeling concerns with use cases

Keeping concerns separate with use-case modules

Modeling use-cases slices and aspects using the newest extensions to the UML notation

Applying use cases and aspects in projects

Whatever your level of experience with aspect-oriented programming, Aspect-Oriented Software Development with Use Cases will teach you how to develop better software by embracing the paradigm shift to AOSD.

Applying UML and Patterns 3rd Edition Oct 2004 : http://www18.fixdown.com/ebook/l-auap06-2005-04-05.rar 

Applying UML and Patterns is the world's #1 business and college introduction to "thinking in objects"and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.

Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won't just learn UML diagramsyou'll learn how to apply UML in the context of OO software development.

Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, "Gang of Four" design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition's extensive improvements include

A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML

New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring

Many new tips on combining iterative and evolutionary development with OOA/D

Updates for easier study, including new learning aids and graphics

New college educator teaching resources

Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum

Techniques for applying the UML to documenting architectures

A new chapter on evolutionary requirements, and much more

Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objectsand creating systems that are well crafted, robust, and maintainable.

posted on 2005-05-23 11:23 jinfeng_wang 阅读(1272) 评论(0)  编辑  收藏 所属分类: javaZZAOP