<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- saved from url=(0037)http://forum.csdn.net/HowCanYouDo.htm -->
<HTML><HEAD><TITLE>看你能坚持几秒</TITLE>
<META http-equiv=Content-Type content="text/html; charset=utf-8">
<STYLE type=text/css>UNKNOWN {
 document:
}
UNKNOWN {
 var: new Date(); starttime: today.getTime()
}
UNKNOWN {
 var: new Date(); endtime: today.getTime()
}
UNKNOWN {
 var: (endtime - starttime - 0)/1000; return:
}
UNKNOWN {
 return: ; if: document.layers[divname].left; else: parseInt(document.getElementById(divname).style.left + "")
}
UNKNOWN {
 return: ; if: document.layers[divname].top; else: parseInt(document.getElementById(divname).style.top + "")
}
UNKNOWN {
 if: xpos; else: xpos
}
UNKNOWN {
 if: ypos; else: ypos
}
UNKNOWN {
 var: 0; if: = 'y' ) { if (isNS4) divsize = document.layers[divname].clip.height;
            else: iif(isIE4||isIE5)divsize=document.all(divname).style.pixelHeight;
            elseif: ((isNS6)divsize=parseInt(document.getElementById(divname).style.height +  "" );
        }
        else if (
        dimension =='
        x')
        {
            if: ((isNS4)divsize=document.layers[divname].clip.width;
            elseif: ((isIE4||isIE5)divsize=document.all(divname).style.pixelWidth;
            elseif: ((isNS6)divsize=parseInt(document.getElementById(divname).style.width + "");}
        return divsize
}
UNKNOWN {
 var: "enemy" + num + "" var difX = giveposX(   'box' ) - giveposX(enemy) - 0; 0: giveposY(   'box' ) - giveposY(enemy) - 0; set: 1 if it is touching an enemy if (difX > (-1 * givesize(   'box' , 'x' )) && difX < givesize(enemy,    'x' ) && difY > (-1 * givesize(   'box' , 'y' )) && difY < givesize(enemy,    'y' )) { touch = 1;
        }
        else touch =0
}
UNKNOWN {
 var: giveposY(enemy) + (step_y*enemyydir[num]) + 0; if: = 1) { stop();
            reset: (();
        }; setposX: ; setposY: ; checktouching:
}
UNKNOWN {
 else: 10; gametime: gametime + 1 if (gametime >= 0 && gametime < 100) speed = 80; window: "speed:  " + speed + "   gametime: " + gametime; movenemy: ; setTimeout:
}
UNKNOWN {
 var: giveposY(   'box' ); if: ; setposX: ; setposY: ; curY: (isNS4||isNS6)?e.pageY:window.event.y; curX2: eval(curX - 40); curY2: eval(curY - 40); boxX: eval(curX - 20); boxY: eval(curY - 20)
}
UNKNOWN {
 if: ; moving: 0
}
UNKNOWN {
 if: ; moving: 0; endclock:
}
UNKNOWN {
 document: ; var: window.confirm('Enter your name?'); if: ; window: ; finaltime: calctime()
}
UNKNOWN {
 if: = 1 && touch == 0){ setposX(   'box' ,boxX);
            setposy: ((  'box' ,boxY);
            if: ((curY>69&&curX>69&&curY<381&&curX<381)returnfalse;
            elsestop: (();reset();}
        else if (
        touch ==1){stop();reset();}; checktouching: ; curY: (
        isNS4 ||
        isNS6) ?
        e.pageY : window.event.y; boxX: eval(curX -20); boxY: eval(curY -20); curX: (
        isNS4 ||
        isNS6) ?
        e.pageX : window.event.x
}
</STYLE>

<SCRIPT type=text/javascript>
isNS4 = (document.layers) ? true : false;
isIE4 = (document.all && !document.getElementById) ? true : false;
isIE5 = (document.all && document.getElementById) ? true : false;
isNS6 = (!document.all && document.getElementById) ? true : false;
var curX, curY, curX2, curY2, boxX, boxY, moving=0, touch=0;
var gametime=0, started=0, speed;
var starttime, endtime, finaltime=0; //pass finaltime to popup window to ask for initials
var enemyxdir = new Array(1,1,1,1);
var enemyydir = new Array(1,1,1,1);

if (isNS4 || isNS6){
document.captureEvents(Event.MOUSEUP|Event.MOUSEDOWN|Event.MOUSEMOVE);
}
document.onmousedown = start;
document.onmousemove = checkLocation;
document.onmouseup = stop;

function startclock() {var today = new Date(); starttime = today.getTime();}
function endclock() {var today = new Date(); endtime = today.getTime();}
function calctime() {var time = (endtime - starttime - 0)/1000; return time;}

function giveposX(divname) {
 if (isNS4) var posLeft = document.layers[divname].left;
 else if (isIE4 || isIE5) var posLeft = document.all(divname).style.pixelLeft;
 else if (isNS6) var posLeft = parseInt(document.getElementById(divname).style.left + "");
 return posLeft;
}

function giveposY(divname) {
 if (isNS4) var posTop = document.layers[divname].top;
 else if (isIE4 || isIE5) var posTop = document.all(divname).style.pixelTop;
 else if (isNS6) var posTop = parseInt(document.getElementById(divname).style.top + "");
 return posTop;
}

function setposX(divname, xpos) {
 if (isNS4) document.layers[divname].left = xpos;
 else if (isIE4 || isIE5) document.all(divname).style.pixelLeft = xpos;
 else if (isNS6) document.getElementById(divname).style.left = xpos;
}

function setposY(divname, ypos) {
 if (isNS4) document.layers[divname].top = ypos;
 else if (isIE4 || isIE5) document.all(divname).style.pixelTop = ypos;
 else if (isNS6) document.getElementById(divname).style.top = ypos;
}

function givesize(divname, dimension) {
 var divsize = 0;
  if (dimension == 'y') {
   if (isNS4) divsize = document.layers[divname].clip.height;
   else if (isIE4 || isIE5) divsize = document.all(divname).style.pixelHeight;
   else if (isNS6) divsize = parseInt(document.getElementById(divname).style.height + "");
  }
  else if (dimension == 'x') {
   if (isNS4) divsize = document.layers[divname].clip.width;
   else if (isIE4 || isIE5) divsize = document.all(divname).style.pixelWidth;
   else if (isNS6) divsize = parseInt(document.getElementById(divname).style.width + "");
  }

 return divsize;
}


// check to see if 'box' is touching 'enemy1'
function checktouching(num) {

 var enemy = "enemy" + num + ""
 var difX = giveposX('box') - giveposX(enemy) - 0; // -0 converts to integer
 var difY = giveposY('box') - giveposY(enemy) - 0;

 // set touch = 1 if it is touching an enemy
 if (difX > (-1 * givesize('box', 'x')) && difX < givesize(enemy, 'x') && difY > (-1 * givesize('box', 'y')) && difY < givesize(enemy, 'y')) {
  touch = 1;
 }
 else touch = 0;

}

function movenemy(num,step_x,step_y){

 var enemy = "enemy" + num + ""
 var enemyx = givesize(enemy, 'x');
 var enemyy = givesize(enemy, 'y');

 if (giveposX(enemy) >= (450 - enemyx) || giveposX(enemy) <= 0) {
  enemyxdir[num] = -1 * enemyxdir[num];
  }
 if (giveposY(enemy) >= (450 - enemyy) || giveposY(enemy) <= 0) {
  enemyydir[num] = -1 * enemyydir[num];
  }

 var newposx = giveposX(enemy) + (step_x*enemyxdir[num]) + 0;
 var newposy = giveposY(enemy) + (step_y*enemyydir[num]) + 0;

 setposX(enemy, newposx);
 setposY(enemy, newposy);

 checktouching(num + "");
 if (touch == 1) {
  stop(); reset();
  }
}

function movenemies() {

 gametime = gametime + 1

 if (gametime >= 0 && gametime < 100) speed = 80;
 else if (gametime >= 100 &&  gametime < 200) speed = 60;
 else if (gametime >= 200 &&  gametime < 300) speed = 40;
 else if (gametime >= 300 &&  gametime < 400) speed = 30;
 else if (gametime >= 400 &&  gametime < 500) speed = 20;
 else speed = 10;

 movenemy(0,-10,12);
 movenemy(1,-12,-20);
 movenemy(2,15,-13);
 movenemy(3,17,11);

 setTimeout(movenemies,speed);
}

function start(e) {

 if (started == 0) { movenemies();  startclock();  started = 1; }

 curX = (isNS4 || isNS6) ? e.pageX : window.event.x ;
    curY = (isNS4 || isNS6) ? e.pageY : window.event.y ;

 curX2 = eval(curX - 40);
 curY2 = eval(curY - 40);

 boxX = eval(curX - 20);
 boxY = eval(curY - 20);

 var boxleft = giveposX('box');
 var boxtop = giveposY('box');

 if (curX > boxleft && curX2 < boxleft && curY > boxtop && curY2 < boxtop) {

  moving = 1;
  setposX('box', boxX);
  setposY('box', boxY);

  if (isNS4 || isNS6){
  document.captureEvents(Event.MOUSEMOVE);
  }
 }
}

function stop(e){
    moving=0;
 if (isNS4 || isNS6){
 document.releaseEvents(Event.MOUSEMOVE);
 }
}

function reset(e){
    endclock();
 moving=0;
 if (isNS4 || isNS6){
  document.releaseEvents(Event.MOUSEMOVE);
  }
 if (finaltime == 0) {
  finaltime = calctime();
  window.alert('你坚持了 ' + finaltime + ' 秒.. ');
   document.location.reload();
  }
}

function checkLocation(e){

  curX = (isNS4 || isNS6) ? e.pageX : window.event.x ;
        curY = (isNS4 || isNS6) ? e.pageY : window.event.y ;

  boxX = eval(curX - 20);
  boxY = eval(curY - 20);

 checktouching('1');

 if (moving == 1 && touch == 0){

   setposX('box',boxX);
   setposY('box',boxY);

   if (curY > 69 && curX > 69 && curY < 381 && curX < 381) return false;
   else stop(); reset();
 }

 else if (touch == 1){
 stop(); reset();
 }

}

    </SCRIPT>

<META content="MSHTML 6.00.3790.4426" name=GENERATOR></HEAD>
<BODY text=#000000 bgColor=#ffffff leftMargin=0 topMargin=0 marginheight="0"
marginwidth="0">
<DIV id=box
style="LEFT: 205px; WIDTH: 40px; POSITION: absolute; TOP: 205px; HEIGHT: 40px; BACKGROUND-COLOR: #990000; layer-background-color: #990000">
<TABLE height=40 width=40>
  <TBODY>
  <TR>
    <TD>&nbsp; </TD></TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy0
style="LEFT: 270px; WIDTH: 60px; POSITION: absolute; TOP: 60px; HEIGHT: 50px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=50 width=60>
  <TBODY>
  <TR>
    <TD>&nbsp; </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy1
style="LEFT: 300px; WIDTH: 100px; POSITION: absolute; TOP: 330px; HEIGHT: 20px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=20 width=100>
  <TBODY>
  <TR>
    <TD>&nbsp; </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy2
style="LEFT: 70px; WIDTH: 30px; POSITION: absolute; TOP: 320px; HEIGHT: 60px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=60 width=30>
  <TBODY>
  <TR>
    <TD>&nbsp; </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy3
style="LEFT: 70px; WIDTH: 60px; POSITION: absolute; TOP: 70px; HEIGHT: 60px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=60 width=60>
  <TBODY>
  <TR>
    <TD>&nbsp; </TD></TR></TBODY></TABLE></DIV>
<TABLE cellSpacing=0 cellPadding=0 border=0><!-- row 1 -->
  <TBODY>
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 2 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 3 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 4 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 5 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 6 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
    Ă   <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 7 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 8 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 9 -->
  <TR>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>Ă
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD>
    <TD width=50 bgColor=#000000 height=50>
      <TABLE>
        <TBODY>
        <TR>
          <TD></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE>
<DIV id=layer1
style="Z-INDEX: 1; LEFT: 467px; WIDTH: 285px; POSITION: absolute; TOP: 82px; HEIGHT: 293px">
<P>click onto the red block with jump over it:<BR>鼠标移动到红色部分。<BR>move the red
block avoiding crash with the blue ones<BR>拖动红块,避免碰到蓝色部分。<BR>don't touch the
black edge.<BR>不要碰到黑色区域。 <BR>if you can reach more than 18 seconds, you are a
genius.<BR>如果你能达到18秒以上,你算得上是个天才。 <BR><BR>it is said that the pilots from the us
air force<BR>are forced to reach 2 minutes.<BR>据说,美国空军的飞行员被强制达到2分钟。发给你的朋友一块玩吧!
</P>
<P>友情提醒:请使用IE 不要用Maxthon等第三方浏览器</P></DIV></BODY></HTML>

posted on 2009-03-12 18:00 sanmao 阅读(107) 评论(0)  编辑  收藏

只有注册用户登录后才能发表评论。


网站导航:
 

常用链接

留言簿(5)

随笔分类

随笔档案

搜索

  •  

最新评论

阅读排行榜

评论排行榜