﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>BlogJava-Life at Java-随笔分类-Java 3D </title><link>http://www.blogjava.net/hongjunli/category/10690.html</link><description>&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-2864400419908115";
google_ad_width = 468;
google_ad_height = 60;
google_ad_format = "468x60_as";
google_ad_type = "image";
google_ad_channel = "";
//--&gt;
&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;</description><language>zh-cn</language><lastBuildDate>Sat, 14 Jul 2007 04:55:12 GMT</lastBuildDate><pubDate>Sat, 14 Jul 2007 04:55:12 GMT</pubDate><ttl>60</ttl><item><title>Java 3D 1.5.1 Released</title><link>http://www.blogjava.net/hongjunli/archive/2007/07/03/127964.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Tue, 03 Jul 2007 14:54:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2007/07/03/127964.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/127964.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2007/07/03/127964.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/127964.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/127964.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java 3D 1.5.1 &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2007/07/03/127964.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/127964.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2007-07-03 22:54 <a href="http://www.blogjava.net/hongjunli/archive/2007/07/03/127964.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>JAVA 3D、三维游戏开发、JOGL 新书即将出版~!</title><link>http://www.blogjava.net/hongjunli/archive/2007/03/21/105394.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Wed, 21 Mar 2007 14:46:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2007/03/21/105394.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/105394.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2007/03/21/105394.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/105394.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/105394.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: JAVA 3D、三维游戏开发、JOGL 、3D Game Development 、JInput   JOAL API &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2007/03/21/105394.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/105394.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2007-03-21 22:46 <a href="http://www.blogjava.net/hongjunli/archive/2007/03/21/105394.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>纠正自己blog中一篇文章的一个错误.喜欢3D图形开发的朋友看过来,共同学习,共同讨论!</title><link>http://www.blogjava.net/hongjunli/archive/2006/11/21/82601.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Tue, 21 Nov 2006 12:23:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/11/21/82601.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/82601.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/11/21/82601.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/82601.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/82601.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/11/21/82601.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/82601.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-11-21 20:23 <a href="http://www.blogjava.net/hongjunli/archive/2006/11/21/82601.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[转]WEB3D介绍</title><link>http://www.blogjava.net/hongjunli/archive/2006/08/09/62500.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Wed, 09 Aug 2006 01:28:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/08/09/62500.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/62500.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/08/09/62500.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/62500.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/62500.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 3D图形技术并不是一个新话题，它在图形工作站以至于PC上的应用早已瓜熟蒂落。然而互联网的出现，却给3D图形技术注入了新的活力，一些微妙而深刻的变化正在进行中。“web3d”这一新词的出现就反映了这种变化的全貌。没有人严格定义web3d，但我们可以把它理解为互联网上的3D图形技术。 <br><br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/08/09/62500.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/62500.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-08-09 09:28 <a href="http://www.blogjava.net/hongjunli/archive/2006/08/09/62500.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java 3D编程实践——网络上的三维动画[学习笔记]</title><link>http://www.blogjava.net/hongjunli/archive/2006/08/08/62434.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Tue, 08 Aug 2006 13:26:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/08/08/62434.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/62434.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/08/08/62434.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/62434.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/62434.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java 3D编程实践——网络上的三维动画[学习笔记]<br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/08/08/62434.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/62434.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-08-08 21:26 <a href="http://www.blogjava.net/hongjunli/archive/2006/08/08/62434.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[转]你好，JOGL - Java与OpenGl的绑定</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/14/58083.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Fri, 14 Jul 2006 00:06:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/14/58083.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/58083.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/14/58083.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/58083.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/58083.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 这篇文章，摘录了《学习Java对于OpenGl的绑定》一书的第一章“你好，JOGL”。吉恩·戴维斯（2004）：http://www.genedavissoftware.com/books/jogl/JOGL项目: https://jogl.dev.java.net/ JOGL用户指南: https://jogl.dev.java.net/nonav/source/browse/*checkout*/jogl/doc/userguide/index.html?rev=HEAD&content-type=text/html 预编译代码: https://games-binaries.dev.java.net/build/index.html JOGL演示: https://jogl-demos.dev.java.net/&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/14/58083.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/58083.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-14 08:06 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/14/58083.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[转]Java对于OpenGl的绑定</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/14/58080.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Thu, 13 Jul 2006 23:37:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/14/58080.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/58080.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/14/58080.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/58080.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/58080.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java对于OpenGl的绑定（Java Bindings for OpenGL）, 或者称为JOGL。它得到Sun（Java的创建者）和SGI（OpenGL的创建者）的支持。<br>   如今，Sun的游戏开发小组正在开发JOGL。它是以肯·拉塞尔和克里斯·克兰开发的Jungle开始的。拉塞尔是Sun的员工，研发“HotSpot虚拟机”，拥有多年的三维经验。克兰则研发“荒谬的游戏”，对三维图形学也相当有经验。<br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/14/58080.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/58080.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-14 07:37 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/14/58080.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>The Java 3D API</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/11/57587.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 23:39:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/11/57587.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57587.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/11/57587.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57587.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57587.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: <br><br>● Java 3D Community Source Project<br>● Java 3D 1.4 API<br>● Demo<br>● Future Releases<br>● Q&A<br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/11/57587.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57587.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-11 07:39 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/11/57587.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>用Java3D写了一个金字塔</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57568.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 14:27:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57568.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57568.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57568.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57568.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57568.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 用Java3D写了一个金字塔												打开eclipose3.1，进入界面。点击File-&gt;new-&gt;class弹出对话框，写好你要建立的类文件名TestPyramid。								然后写入代码：								//1				引入我们要调用的包：								import java.applet.Applet;...&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57568.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57568.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 22:27 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57568.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java 3D  API 官方教程</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57566.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 14:15:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57566.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57566.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57566.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57566.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57566.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java 3D API官方教程<br>目录 <br>1 第一章、入门 <br>1.1 什么是Java 3D API? <br>1.2 Java 3D API <br>1.3 构建场景图 <br>1.3.1 高端Java 3D API的类层次 <br>1.4 编写Java3D程序的一般步骤 <br>1.5 一些Java 3D术语 <br>1.6 简单方法示例: Hello <br>1.6.1 Hello中所用到的类 <br>1.7 旋转立方体 <br><br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57566.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57566.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 22:15 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57566.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java 3D图形API</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57564.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 13:41:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57564.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57564.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57564.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57564.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57564.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 作为一名3D图形开发者，无论是游戏开发、科学计算，还是MCAD、生物技术，还是虚拟现实（Virtual Reality）、仿真技术，Java 3D都是很优秀的选择。理由如下：&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57564.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57564.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 21:41 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57564.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java 3D简介及安装运行</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57563.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 13:36:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57563.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57563.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57563.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57563.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57563.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java 3D是对Java的一个用来显示三维图形的扩展。用Java 3D编写的程序可以运行在很多不同类型的计算机或互联网上。 <br><br>　　Java 3D类库提供了比其它多数图形库更简单的接口，但仍有足够的能力制作不错的游戏和动画。Java 3D建立在DirectX和OpenGL这些已有的技术上，所以程序运行并不是你所想像的那样慢。并且Java 3D中也可以加入使用诸如TrueSpace和VRML这些3D模型包创建的物件。 <br><br>　　下面介绍一下Java 3D。其中的例子将指导你通过基本的方法制作3D图像和动画。它并不需要你拥有任何3D图形或Java 3D的知识，但如果你对Java语言有一定的了解将会很有帮助。由于大量的术语和数学知识，3D编程看起来相当复杂，但我会尽量用简单的术语来加以说明。 <br><br>&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57563.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57563.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 21:36 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57563.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java3D理解初级教程</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57561.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 13:25:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57561.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57561.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57561.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57561.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57561.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 　　Java3DAPI是用来开发三维图形和开发基于Web的3D应用程序(applet)的编程接口.目前用于开发三维图形软件的3DAPI(OpenGL、Direct3D)都是基于摄像机模型的思想,即通过调整摄像机的参数来控制场景中的显示对象,而Java3D则提出了一种新的基于视平台的视模型和输入设备模型的技术实现方案,即通过改变视平台的位置、方向来浏览整个虚拟场景.它不仅提供了建造和操作三维几何物体的高层构造函数,而且利用这些构造函数还可以建造复杂程度各异的虚拟场景,这些虚拟场景大到宇宙天体,小到微观粒子. &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57561.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57561.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 21:25 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57561.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java3D与其他三维技术的比较</title><link>http://www.blogjava.net/hongjunli/archive/2006/07/10/57560.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Mon, 10 Jul 2006 13:14:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/07/10/57560.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/57560.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/07/10/57560.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/57560.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/57560.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: JAVA3D可应用在三维动画、三维游戏、机械CAD等多个领域。但作为三维显示实现技术，它并不是唯一选择而且是一个新面孔。在Java3D之前已经存在很多三维技术，这些三维技术在实现的技术、使用的语言以及适用的情况上各有不同，我们主要介绍与Java3D又密切关系的三种技术：OpenGL、DIRECT3D、VRML &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/07/10/57560.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/57560.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-07-10 21:14 <a href="http://www.blogjava.net/hongjunli/archive/2006/07/10/57560.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>JAVA 3D 图书介绍</title><link>http://www.blogjava.net/hongjunli/archive/2006/05/17/46675.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Wed, 17 May 2006 12:06:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/05/17/46675.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/46675.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/05/17/46675.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/46675.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/46675.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: java 3D&nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/05/17/46675.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/46675.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-05-17 20:06 <a href="http://www.blogjava.net/hongjunli/archive/2006/05/17/46675.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java 3D 简介</title><link>http://www.blogjava.net/hongjunli/archive/2006/05/07/44883.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Sun, 07 May 2006 08:50:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/05/07/44883.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/44883.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/05/07/44883.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/44883.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/44883.html</trackback:ping><description><![CDATA[Java 3D 是 Sun 公司开发的用于客户端 3D 图形应用编程的一套接口(API)，无论是游戏开发、科学计算，还是MCAD、生物技术，还是虚拟现实（Virtual Reality）、仿真技术，Java 3D都是很优秀的选择。<br /><br />Java 3D is a client−side Java application programming interface (API) developed at Sun Microsystems for rendering interactive 3D graphics using Java. Using Java 3D you will be able to develop richly interactive 3D applications, ranging from immersive games to scientific visualization applications.<br /><img src ="http://www.blogjava.net/hongjunli/aggbug/44883.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-05-07 16:50 <a href="http://www.blogjava.net/hongjunli/archive/2006/05/07/44883.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>浅谈 Java 3D、 OPENGL、VRML、DIRECT3D </title><link>http://www.blogjava.net/hongjunli/archive/2006/05/04/44542.html</link><dc:creator>李红军</dc:creator><author>李红军</author><pubDate>Thu, 04 May 2006 08:31:00 GMT</pubDate><guid>http://www.blogjava.net/hongjunli/archive/2006/05/04/44542.html</guid><wfw:comment>http://www.blogjava.net/hongjunli/comments/44542.html</wfw:comment><comments>http://www.blogjava.net/hongjunli/archive/2006/05/04/44542.html#Feedback</comments><slash:comments>48</slash:comments><wfw:commentRss>http://www.blogjava.net/hongjunli/comments/commentRss/44542.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/hongjunli/services/trackbacks/44542.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Java 3 D, OpenGL ,Direct X<br>Java 3D 编程实践：网络上的三维动画 Java 3D Programming eBook下载<br>Java 3D 编程实践：网络上的三维动画 eBook下载<br>Java 3D 编程实践：网络上的三维动画 eBook与Java 3D Programming eBook在文章中都有下载地址，所以大家不要给我发邮件了，请自己到上面的地址下载吧。 &nbsp;&nbsp;<a href='http://www.blogjava.net/hongjunli/archive/2006/05/04/44542.html'>阅读全文</a><img src ="http://www.blogjava.net/hongjunli/aggbug/44542.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/hongjunli/" target="_blank">李红军</a> 2006-05-04 16:31 <a href="http://www.blogjava.net/hongjunli/archive/2006/05/04/44542.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>