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Visual C++ 的功能和向导简化了生成多平台设备应用程序、配置文件和项目文件的大多数常见任务。此演练描述由 Windows 32 设备应用程序向导自动生成的代码。以此方式,您可以根据需要扩展并修改您的 Windows 应用程序。

向导生成的 Windows 32 设备应用程序的代码

如果您熟悉 Windows (win32) 桌面编程,则可以很容易识别出向导生成的主例程。

在典型的 Windows 设备应用程序中,主入口点位于 <yourprojectname>.cpp 文件中。下文给出了此文件的示例。

粗略的来看,应用程序具有以下主要函数:

  • WinMain 函数

  • MyRegisterClass 函数

  • InitInstance 函数

  • About Dialog 函数

下面将对每一个函数做进一步的阐释:

  • WinMain 函数:int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow).。有关更多信息,请参见 WinMain Function(WinMain 函数)

     
    int WINAPI WinMain(HINSTANCE hInstance,
        HINSTANCE hPrevInstance,
        LPTSTR    lpCmdLine,
        int       nCmdShow)
        {
        MSG msg;
        // Perform application initialization:
        if (!InitInstance(hInstance, nCmdShow))
        {
        return FALSE;
        }
  • Win32 平台。有关更多信息,请参见 Win32 Platforms

     
    #ifndef WIN32_PLATFORM_WFSP
        HACCEL hAccelTable;
        hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_WIN32SMARTDEVICE);
        #endif // !WIN32_PLATFORM_WFSP
  • 消息循环。有关更多信息,请参见 Message Handling and Command Targets

     
            // Main message loop:
        while (GetMessage(&msg, NULL, 0, 0))
        {
        #ifndef WIN32_PLATFORM_WFSP
        if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
        #endif // !WIN32_PLATFORM_WFSP
        {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
        }
        }
        return (int) msg.wParam;
        }
        
  • MyRegisterClass 函数用于注册该窗口应用程序。

     
    //  FUNCTION: MyRegisterClass()
        ATOM MyRegisterClass(HINSTANCE hInstance, LPTSTR szWindowClass)
        {
        WNDCLASS wc;
        wc.style         = CS_HREDRAW | CS_VREDRAW;
        wc.lpfnWndProc   = (WNDPROC)WndProc;
        wc.cbClsExtra    = 0;
        wc.cbWndExtra    = 0;
        wc.hInstance     = hInstance;
        wc.hIcon         = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32SMARTDEVICE));
        wc.hCursor       = 0;
        wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
        wc.lpszMenuName  = 0;
        wc.lpszClassName = szWindowClass;
        return RegisterClass(&wc);
        }
        
  • InitInstanceFUNCTION InitInstance(HANDLE, int)。有关更多信息,请参见 InitInstance Member Function

    WIN32_PLATFORM_WFSP 用作 Smartphone 的条件,WIN32_PLATFORM_PSPC 用作 Pocket PC 的条件。如果需要进一步区分,可以随时定义自己的条件。

     
    // FUNCTION: InitInstance(HANDLE, int)
        // PURPOSE: Saves instance handle and creates main window.
        // COMMENTS:
        // In this function, we save the instance handle in a global
        // variable and create and display the main program window.
        //
        BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
        {
        HWND hWnd;
        TCHAR szTitle[MAX_LOADSTRING];
        // title bar text
        TCHAR szWindowClass[MAX_LOADSTRING];
        // main window class name
        g_hInst = hInstance;
        // Store instance handle in your global variable.
        #ifdef WIN32_PLATFORM_PSPC
        // SHInitExtraControls should be called once during your application's initialization to initialize any
        // of the Pocket PC special controls such as CAPEDIT and SIPPREF.
        SHInitExtraControls();
        #endif // WIN32_PLATFORM_PSPC
        LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
        LoadString(hInstance, IDC_WIN32SMARTDEVICE, szWindowClass, MAX_LOADSTRING);
        #if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
        //If it is already running, then focus on the window, and exit.
        hWnd = FindWindow(szWindowClass, szTitle);
        if (hWnd)
        {
        // Set the focus to the foremost child window.
        // The "| 0x00000001" is used to bring any owned windows
        //to the foreground and activate them.
        SetForegroundWindow((HWND)((ULONG) hWnd | 0x00000001));
        return 0;
        }
        #endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP
        if (!MyRegisterClass(hInstance, szWindowClass))
        {
        return FALSE;
        }
        hWnd = CreateWindow(szWindowClass, szTitle, WS_VISIBLE,
        CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
        if (!hWnd)
        {
        return FALSE;
        }
        #ifdef WIN32_PLATFORM_PSPC
        // When the main window is created using CW_USEDEFAULT,
        // the height of the menubar is not taken into account.
        // So the generated code resizes the window after creating it.
        if (g_hWndMenuBar)
        {
        RECT rc;
        RECT rcMenuBar;
        GetWindowRect(hWnd, &rc);
        GetWindowRect(g_hWndMenuBar, &rcMenuBar);
        rc.bottom -= (rcMenuBar.bottom - rcMenuBar.top);
        MoveWindow(hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, FALSE);
        }
        #endif // WIN32_PLATFORM_PSPC
        ShowWindow(hWnd, nCmdShow);
        UpdateWindow(hWnd);
        return TRUE;
        }
        
  • 还将为应用程序生成一个“关于”对话框,作为指导您如何生成其他对话框的示例:LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)

     
    // win32smartdevice.cpp : Defines the entry point for the application.
        #include "stdafx.h"
        #include "win32smartdevice.h"
        #include <windows.h>
        #include <commctrl.h>
        #define MAX_LOADSTRING 100
        // Global Variables:
        HINSTANCE               g_hInst;
        // Current instance:
        HWND                    g_hWndMenuBar;
        // Menu bar handle
        // Forward declarations of functions included in this code module:
        ATOM              MyRegisterClass(HINSTANCE, LPTSTR);
        BOOL              InitInstance(HINSTANCE, int);
        LRESULT CALLBACK  WndProc(HWND, UINT, WPARAM, LPARAM);
        #ifndef WIN32_PLATFORM_WFSP
        LRESULT CALLBACK  About(HWND, UINT, WPARAM, LPARAM);
        #endif
        // !WIN32_PLATFORM_WFSP
        //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
        //  PURPOSE:  Processes messages for the main window.
        //  WM_COMMAND    - process the application menu
        //  WM_PAINT      - Paint the main window
        //  WM_DESTROY    - post a quit message and return
  • 已包含一些主消息(如 WM_COMMAND)以提供可扩展性。包含 WinProc 以用于处理系统及用户输入消息:LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam. 。有关 WinProc 的更多信息,请参见 Windows Overview(Windows 概述)

     
    LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
        {
        int wmId, wmEvent;
        PAINTSTRUCT ps;
        HDC hdc;
        HGDIOBJ  hbrWhite, hbrGray;
        POINT aptStar[6] = {50,2, 2,98, 98,33, 2,33, 98,98, 50,2};
        #if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
        static SHACTIVATEINFO s_sai;
        #endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
        switch (message)
        {
        case WM_COMMAND:
        wmId    = LOWORD(wParam);
        wmEvent = HIWORD(wParam);
        // Parse the menu selections:
        switch (wmId)
        {
        #ifndef WIN32_PLATFORM_WFSP
        case IDM_HELP_ABOUT:
        DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
        break;
        #endif // !WIN32_PLATFORM_WFSP
        #ifdef WIN32_PLATFORM_WFSP
        case IDM_OK:
        DestroyWindow(hWnd);
        break;
        #endif // WIN32_PLATFORM_WFSP
        #ifndef WIN32_PLATFORM_WFSP
        case IDM_OK:
        SendMessage (hWnd, WM_CLOSE, 0, 0);
        break;
        #endif // !WIN32_PLATFORM_WFSP
        default:
        return DefWindowProc(hWnd, message, wParam, lParam);
        }
        break;
        case WM_CREATE:
        #ifdef SHELL_AYGSHELL
        SHMENUBARINFO mbi;
        memset(&mbi, 0, sizeof(SHMENUBARINFO));
        mbi.cbSize     = sizeof(SHMENUBARINFO);
        mbi.hwndParent = hWnd;
        mbi.nToolBarId = IDR_MENU;
        mbi.hInstRes   = g_hInst;
        if (!SHCreateMenuBar(&mbi))
        {
        g_hWndMenuBar = NULL;
        }
        else
        {
        g_hWndMenuBar = mbi.hwndMB;
        }
        #ifndef WIN32_PLATFORM_WFSP
        // Initialize the shell activate info structure
        memset(&s_sai, 0, sizeof (s_sai));
        s_sai.cbSize = sizeof (s_sai);
        #endif // !WIN32_PLATFORM_WFSP
        #endif // SHELL_AYGSHELL
        hbrWhite = GetStockObject(WHITE_BRUSH);
        hbrGray  = GetStockObject(GRAY_BRUSH);
        return 0L;
        break;
        case WM_PAINT:
        RECT  rc;
        hdc = BeginPaint(hWnd, &ps);
        GetClientRect(hWnd, &rc);
        Polyline(hdc, aptStar, 6);
        EndPaint(hWnd, &ps);
        return 0L;
        break;
        case WM_DESTROY:
        #ifdef SHELL_AYGSHELL
        CommandBar_Destroy(g_hWndMenuBar);
        #endif // SHELL_AYGSHELL
        PostQuitMessage(0);
        break;
        #if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
        case WM_ACTIVATE:
        // Notify shell of your activate message.
        SHHandleWMActivate(hWnd, wParam, lParam, &s_sai, FALSE);
        break;
        case WM_SETTINGCHANGE:
        SHHandleWMSettingChange(hWnd, wParam, lParam, &s_sai);
        break;
        #endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
        default:
        return DefWindowProc(hWnd, message, wParam, lParam);
        }
        return 0;
        }
        #ifndef WIN32_PLATFORM_WFSP
        // Message handler for about box.
        LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
        {
        switch (message)
        {
        case WM_INITDIALOG:
        #ifdef SHELL_AYGSHELL
        {
        // Create a Done button and size it.
        SHINITDLGINFO shidi;
        shidi.dwMask = SHIDIM_FLAGS;
        shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;
        shidi.hDlg = hDlg;
        SHInitDialog(&shidi);
        }
        #endif // SHELL_AYGSHELL
        return TRUE;
        case WM_COMMAND:
        #ifdef SHELL_AYGSHELL
        if (LOWORD(wParam) == IDOK)
        #endif
        {
        EndDialog(hDlg, LOWORD(wParam));
        return TRUE;
        }
        break;
        case WM_CLOSE:
        EndDialog(hDlg, message);
        return TRUE;
        #ifdef _DEVICE_RESOLUTION_AWARE
        case WM_SIZE:
        {
        DRA::RelayoutDialog(
        g_hInst,
        hDlg,
        DRA::GetDisplayMode() != DRA::Portrait ? MAKEINTRESOURCE(IDD_ABOUTBOX_WIDE) : MAKEINTRESOURCE(IDD_ABOUTBOX));
        }
        break;
        #endif
        }
        return FALSE;
        }
        #endif // !WIN32_PLATFORM_WFSP
        
引用地址:http://msdn.microsoft.com/zh-cn/library/ms228823(VS.80).aspx
posted on 2010-02-28 14:24 wilyquan 阅读(245) 评论(0)  编辑  收藏

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