随笔 - 18  文章 - 96  trackbacks - 0
<2009年9月>
303112345
6789101112
13141516171819
20212223242526
27282930123
45678910


常用链接

留言簿(4)

随笔档案

相册

我的兄弟们

搜索

  •  

最新评论

阅读排行榜

评论排行榜

很久没来了,不是一位朋友给我发邮件问我关于swing的问题,才想起,然后翻看了之前的代码,发现当年还实现了一个Vista风格的按钮没有放出来,现在补上,也许现在人们的swing水平对我这代码不屑一顾,不过还是依然抛砖引玉,给未知的人们一个启发。还是老惯例,上效果图:
正常情况下:(和vista一样具有焦点的按钮的颜色渐深渐浅的循环变化)

鼠标在区域内时:

鼠标按下去:
然后是代码:RButtonUI:
 /**
 * @(#)RButtonUI.java  0.2.0  2007-9-12
 *
 * Copyright2007 Rui Zhao, All rights reserved.
 
*/
package ruislan.rswing;

import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Paint;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.RoundRectangle2D;

import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JComponent;
import javax.swing.Timer;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicButtonUI;

/**
 * 
 * 
@version 0.2.0, 2007-9-12
 * 
@author Rui Zhao <a href="mailto:z17520@gmail.com"/>
 
*/
public class RButtonUI extends BasicButtonUI {
    
private static final String TRANS_KEY = "trans";
    
public final static Color FOREGROUND_COLOR = new Color(0x001563);
    
public final static Color FOREGROUND_COLOR_DISABLE = new Color(0xC1C1C1);

    
public final static Color BORDER_COLOR_OUTER_NORMAL = new Color(0x707070);
    
public final static Color BORDER_COLOR_INNER_NORMAL = new Color(0xF3F3F3);
    
public final static Color BACKGROUD_UP_NORMAL_COLOR_1 = new Color(0xF2F2F2);
    
public final static Color BACKGROUD_UP_NORMAL_COLOR_2 = new Color(0xEBEBEB);
    
public final static Color BACKGROUD_DOWN_NORMAL_COLOR_1 = new Color(
            
0xD8D8D8);
    
public final static Color BACKGROUD_DOWN_NORMAL_COLOR_2 = new Color(
            
0xD0D0D0);

    
public final static Color BORDER_OUTER_HOVER_COLOR = new Color(0x4878A0);
    
public final static Color BORDER_INNER_HOVER_COLOR = new Color(0xF0F8F8);
    
public final static Color BACKGROUD_UP_HOVER_COLOR_1 = new Color(0xE0F0F8);
    
public final static Color BACKGROUD_UP_HOVER_COLOR_2 = new Color(0xC8E8F8);
    
public final static Color BACKGROUD_DOWN_HOVER_COLOR_1 = new Color(0xB8E0F8);
    
public final static Color BACKGROUD_DOWN_HOVER_COLOR_2 = new Color(0xB0E0F8);

    
public final static Color BORDER_OUTER_PRESS_COLOR = new Color(0x286088);
    
public final static Color BORDER_INNER_PRESS_COLOR_1 = new Color(0x88A8B0);
    
public final static Color BORDER_INNER_PRESS_COLOR_2 = new Color(0xB0C8E0);
    
public final static Color BACKGROUD_UP_PRESS_COLOR = new Color(0xC0E0F0);
    
public final static Color BACKGROUD_DOWN_PRESS_COLOR_1 = new Color(0xA8D8F0);
    
public final static Color BACKGROUD_DOWN_PRESS_COLOR_2 = new Color(0xA0D0F0);

    
public final static Color BORDER_OUTER_DISABLE_COLOR = new Color(0xA8B0B0);
    
public final static Color BORDER_INNER_DISABLE_COLOR = new Color(0xF8F8F8);
    
public final static Color BACKGROUD_DISABLE_COLOR = new Color(0xF0F0F0);

    
public final static Color BORDER_INNER_FOCUS_COLOR_1 = new Color(0x28D0F8);
    
public final static Color BORDER_INNER_FOCUS_COLOR_2 = new Color(0x58D8F8);
    
public final static Color BACKGROUD_UP_FOCUS_COLOR_1 = BACKGROUD_UP_HOVER_COLOR_1;
    
public final static Color BACKGROUD_UP_FOCUS_COLOR_2 = BACKGROUD_UP_HOVER_COLOR_2;
    
public final static Color BACKGROUD_DOWN_FOCUS_COLOR_1 = BACKGROUD_DOWN_HOVER_COLOR_1;
    
public final static Color BACKGROUD_DOWN_FOCUS_COLOR_2 = new Color(0xA8E0F8);

    
private final static RButtonUI rButtonUI = new RButtonUI();

    
public static ComponentUI createUI(JComponent c) {
        
return rButtonUI;
    }

    
public void installDefaults(final AbstractButton b) {
        
super.installDefaults(b);
        
final Timer timer = new Timer(150new ActionListener() {
            
private boolean forward = true;
            
private float trans;

            
public void actionPerformed(ActionEvent e) {
                Object obj 
= b.getClientProperty(TRANS_KEY);
                
if (obj != null && obj instanceof Float) {
                    trans 
= (Float) obj;
                } 
else {
                    trans 
= 1F;
                }
                
if (trans <= 0F) {
                    forward 
= true;
                } 
else if (trans >= 1F) {
                    forward 
= false;
                }
                
if (forward) {
                    trans 
+= 0.1F;
                } 
else {
                    trans 
-= 0.1F;
                }
                
if (trans < 0F) {
                    trans 
= 0F;
                }
                
if (trans > 1F) {
                    trans 
= 1F;
                }
                b.putClientProperty(TRANS_KEY, trans);
                b.repaint();
            }
        });
        timer.setRepeats(
true);
        b.setBorderPainted(
false);
        b.setFocusPainted(
false);
        b.addMouseListener(
new MouseAdapter() {
            @Override
            
public void mouseEntered(MouseEvent e) {
                timer.stop();
                b.putClientProperty(TRANS_KEY, 1F);
            }

            @Override
            
public void mouseExited(MouseEvent e) {
                
if (b.hasFocus()) {
                    timer.start();
                }
            }
        });
        b.addFocusListener(
new FocusListener() {
            
public void focusGained(FocusEvent e) {
                timer.start();
            }

            
public void focusLost(FocusEvent e) {
                timer.stop();
                b.putClientProperty(TRANS_KEY, 1F);
            }
        });
        b.setPreferredSize(
new Dimension(7022));
    }

    @Override
    
public void paint(Graphics g, JComponent c) {
        AbstractButton button 
= (AbstractButton) c;
        ButtonModel model 
= button.getModel();
        
if (button.isContentAreaFilled()) {
            
int h = c.getHeight();
            
int w = c.getWidth();
            Graphics2D g2d 
= (Graphics2D) g.create();
            g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                    RenderingHints.VALUE_ANTIALIAS_ON);
            RoundRectangle2D.Float r2d 
= new RoundRectangle2D.Float(00,
                    w 
- 1, h - 188);
            Shape clip 
= g2d.getClip();
            g2d.clip(r2d);
            
if (model.isEnabled()) {
                button.setForeground(FOREGROUND_COLOR);
                
boolean rollOver = model.isRollover();
                
boolean pressed = model.isPressed() && model.isArmed();
                
boolean focused = button.hasFocus();

                Paint gpUp 
= new GradientPaint(0.0F0.0F,
                        BACKGROUD_UP_NORMAL_COLOR_1, 
0.0F, h / 2,
                        BACKGROUD_UP_NORMAL_COLOR_2);
                Paint gpDown 
= new GradientPaint(0.0F, h / 2,
                        BACKGROUD_DOWN_NORMAL_COLOR_1, 
0.0F, h,
                        BACKGROUD_DOWN_NORMAL_COLOR_2);
                Paint borderInner 
= BORDER_COLOR_INNER_NORMAL;
                Paint borderOuter 
= BORDER_COLOR_OUTER_NORMAL;
                
if (focused) {
                    g2d.setPaint(gpUp);
                    g2d.fillRect(
00, w, h / 2);
                    g2d.setPaint(gpDown);
                    g2d.fillRect(
0, h / 2, w, h / 2);
                    Object obj 
= button.getClientProperty(TRANS_KEY);
                    
float trans = 1F;
                    
if (obj != null && obj instanceof Float) {
                        trans 
= (Float) obj;
                    }
                    g2d.setComposite(AlphaComposite.getInstance(
                            AlphaComposite.SRC_OVER, trans));
                    borderInner 
= new GradientPaint(0.0F, 1F,
                            BORDER_INNER_FOCUS_COLOR_1, 
0.0F, h - 3,
                            BORDER_INNER_FOCUS_COLOR_2);
                    borderOuter 
= BORDER_OUTER_HOVER_COLOR;
                    gpUp 
= new GradientPaint(0.0F, h / 2,
                            BACKGROUD_UP_FOCUS_COLOR_1, 
0.0F, h,
                            BACKGROUD_UP_FOCUS_COLOR_2);
                    gpDown 
= new GradientPaint(0.0F, h / 2,
                            BACKGROUD_DOWN_FOCUS_COLOR_1, 
0.0F, h / 2,
                            BACKGROUD_DOWN_FOCUS_COLOR_2);
                }
                
if (rollOver) {
                    g2d.setComposite(AlphaComposite.getInstance(
                            AlphaComposite.SRC_OVER, 1F));
                    gpUp 
= new GradientPaint(0.0F, h / 2,
                            BACKGROUD_UP_HOVER_COLOR_1, 
0.0F, h,
                            BACKGROUD_UP_HOVER_COLOR_2);
                    gpDown 
= new GradientPaint(0.0F, h / 2,
                            BACKGROUD_DOWN_HOVER_COLOR_1, 
0.0F, h,
                            BACKGROUD_DOWN_HOVER_COLOR_2);
                    borderInner 
= BORDER_INNER_HOVER_COLOR;
                    borderOuter 
= BORDER_OUTER_HOVER_COLOR;
                }
                
if (pressed) {
                    g2d.setComposite(AlphaComposite.getInstance(
                            AlphaComposite.SRC_OVER, 1F));
                    borderOuter 
= BORDER_OUTER_PRESS_COLOR;
                    borderInner 
= new GradientPaint(0.0F, 1F,
                            BORDER_INNER_PRESS_COLOR_1, 
0.0F, h - 3,
                            BORDER_INNER_PRESS_COLOR_2);
                    gpDown 
= new GradientPaint(0.0F, h / 2,
                            BACKGROUD_DOWN_PRESS_COLOR_1, 
0.0F, h / 2,
                            BACKGROUD_DOWN_PRESS_COLOR_2);
                    gpUp 
= BACKGROUD_UP_PRESS_COLOR;
                }
                g2d.setPaint(gpUp);
                g2d.fillRect(
00, w, h / 2);
                g2d.setPaint(gpDown);
                g2d.fillRect(
0, h / 2, w, h / 2);
                g2d.setClip(clip);
                g2d.setComposite(AlphaComposite.getInstance(
                        AlphaComposite.SRC_OVER, 1F));
                g2d.setPaint(borderOuter);
                g2d.drawRoundRect(
00, w - 1, h - 188);
                g2d.setPaint(borderInner);
                g2d.drawRoundRect(
11, w - 3, h - 366);
                
if (focused && !rollOver) {
                    g2d.drawRect(
22, w - 5, h - 5);
                }
            } 
else {
                g2d.setPaint(BACKGROUD_DISABLE_COLOR);
                g2d.fillRect(
00, w, h);
                g2d.setClip(clip);
                g2d.setPaint(BORDER_OUTER_DISABLE_COLOR);
                g2d.drawRoundRect(
00, w - 1, h - 188);
                g2d.setPaint(BORDER_INNER_DISABLE_COLOR);
                g2d.drawRoundRect(
11, w - 3, h - 366);
                button.setForeground(FOREGROUND_COLOR_DISABLE);
            }
            g2d.dispose();
        }
        
super.paint(g, c);
    }
}
使用代码时,只需要在启动时,加入如下代码,然后new JButton()就行了,因为UIManager会在显示时使用RButtonUI来显示。
        UIManager.getLookAndFeelDefaults().put("ButtonUI""ruislan.rswing.RButtonUI");
        UIManager.getLookAndFeelDefaults().put(
"Button.font"new Font("system", Font.PLAIN, 12));
posted on 2009-09-12 12:54 ruislan 阅读(2451) 评论(3)  编辑  收藏

FeedBack:
# re: Vista风格的Button 2009-09-12 16:00 Tomdog
其实java6u10开始增加的nimbus皮肤比vista风格更漂亮  回复  更多评论
  
# re: Vista风格的Button 2009-09-13 12:25 99读书人
写的不错~顶一下  回复  更多评论
  
# re: Vista风格的Button 2009-09-15 17:46 找个美女做老婆
Java乐园交流社区(四) 欢迎广大Javaer加入,大家一起交流,共同进步:
群号:81107233

Java乐园学习网站:http://www.javaly.cn
有大量的学习资料,视频教程。  回复  更多评论
  

只有注册用户登录后才能发表评论。


网站导航: