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Java Code Conventions

September 12, 1997

ii

Please

Recycle

Copyright Information

1997, Sun Microsystems, Inc. All rights reserved.

2550 Garcia Avenue, Mountain View, California 94043-1100 U.S.A.

This document is protected by copyright. No part of this document may be reproduced in any form by any means

without prior written authorization of Sun and its licensors, if any.

The information described in this document may be protected by one or more U.S. patents, foreign patents, or

pending applications.

TRADEMARKS

Sun, Sun Microsystems, Sun Microelectronics, the Sun Logo, SunXTL, JavaSoft, JavaOS, the JavaSoft Logo, Java,

HotJava Views, HotJJavaChips, picoJava, microJava, UltraJava, JDBC, the Java Cup and Steam Logo, “Write Once,

Run Anywhere” and Solaris are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States

and other countries.

UNIX® is a registered trademark in the United States and other countries, exclusively licensed through X/Open

Company, Ltd.

Adobe ® is a registered trademark of Adobe Systems, Inc.

Netscape Navigator™ is a trademark of Netscape Communications Corporation.

All other product names mentioned herein are the trademarks of their respective owners.

THIS DOCUMENT IS PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR

IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY,

FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.

THIS DOCUMENT COULD INCLUDE TECHNICAL INACCURACIES OR TYPOGRAPHICAL ERRORS.

CHANGES ARE PERIODICALLY ADDED TO THE INFORMATION HEREIN; THESE CHANGES WILL BE

INCORPORATED IN NEW EDITIONS OF THE DOCUMENT. SUN MICROSYSTEMS, INC. MAY MAKE

IMPROVEMENTS AND/OR CHANGES IN THE PRODUCT(S) AND/OR THE PROGRAM(S) DESCRIBED IN THIS

DOCUMENT AT ANY TIME.

June 2, 1997

iii

1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

1.1 Why Have Code Conventions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

1.2 Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

2 File Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

2.1 File Suffixes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

2.2 Common File Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

3 File Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

3.1 Java Source Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

3.1.1 Beginning Comments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

3.1.2 Package and Import Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

3.1.3 Class and Interface Declarations . . . . . . . . . . . . . . . . . . . . . . . . . . 3

4 Indentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

4.1 Line Length . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

4.2 Wrapping Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

5 Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

5.1 Implementation Comment Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

5.1.1 Block Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

5.1.2 Single-Line Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

5.1.3 Trailing Comments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

5.1.4 End-Of-Line Comments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

5.2 Documentation Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

6 Declarations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

6.1 Number Per Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

6.2 Placement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

6.3 Initialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

6.4 Class and Interface Declarations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

7 Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

7.1 Simple Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

7.2 Compound Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

7.3 return Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

7.4 if, if-else, if-else-if-else Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

7.5 for Statements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

7.6 while Statements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

7.7 do-while Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

7.8 switch Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

7.9 try-catch Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

8 White Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

8.1 Blank Lines. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

8.2 Blank Spaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

9 Naming Conventions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

10 Programming Practices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

10.1 Providing Access to Instance and Class Variables . . . . . . . . . . . . . . . . . . . 15

June 2, 1997

iv

10.2 Referring to Class Variables and Methods . . . . . . . . . . . . . . . . . . . . . . . . . 16

10.3 Constants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

10.4 Variable Assignments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

10.5 Miscellaneous Practices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

10.5.1 Parentheses. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

10.5.2 Returning Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

10.5.3 Expressions before ‘?’ in the Conditional Operator. . . . . . . . . . . 17

10.5.4 Special Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

11 Code Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

11.1 Java Source File Example. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

2 - File Names

1

Java Code Conventions

1 - Introduction

1.1 Why Have Code Conventions

Code conventions are important to programmers for a number of reasons:

• 80% of the lifetime cost of a piece of software goes to maintenance.

• Hardly any software is maintained for its whole life by the original author.

• Code conventions improve the readability of the software, allowing engineers to

understand new code more quickly and thoroughly.

• If you ship your source code as a product, you need to make sure it is as well packaged

and clean as any other product you create.

1.2 Acknowledgments

This document reflects the Java language coding standards presented in the Java Language

Specification, from Sun Microsystems. Major contributions are from Peter King, Patrick

Naughton, Mike DeMoney, Jonni Kanerva, Kathy Walrath, and Scott Hommel.

For questions concerning adaptation, modification, or redistribution of this document, please

read our copyright notice at http://java.sun.com/docs/codeconv/html/Copyright.doc.html.

Comments on this document should be submitted to our feedback form at http://java.sun.com/

docs/forms/sendusmail.html.

2 - File Names

This section lists commonly used file suffixes and names.

2 - File Names

2

3 - File Organization

3

2.1 File Suffixes

JavaSoft uses the following file suffixes:

2.2 Common File Names

Frequently used file names include:

3 - File Organization

A file consists of sections that should be separated by blank lines and an optional comment

identifying each section.

Files longer than 2000 lines are cumbersome and should be avoided.

For an example of a Java program properly formatted, see “Java Source File Example” on page

19.

3.1 Java Source Files

Each Java source file contains a single public class or interface. When private classes and

interfaces are associated with a public class, you can put them in the same source file as the

public class. The public class should be the first class or interface in the file.

Java source files have the following ordering:

• Beginning comments (see “Beginning Comments” on page 4)

• Package and Import statements; for example:

import java.applet.Applet;

import java.awt.*;

import java.net.*;

• Class and interface declarations (see “Class and Interface Declarations” on page 4)

File Type Suffix

Java source .java

Java bytecode .class

File Name Use

GNUmakefile The preferred name for makefiles.

We use gnumake to build our software.

README The preferred name for the file that summarizes the

contents of a particular directory.

3 - File Organization

4

3.1.1 Beginning Comments

All source files should begin with a c-style comment that lists the programmer(s), the date, a

copyright notice, and also a brief description of the purpose of the program. For example:

/*

* Classname

*

* Version info

*

* Copyright notice

*/

3.1.2 Package and Import Statements

The first non-comment line of most Java source files is a package statement. After that,

import statements can follow. For example:

package java.awt;

import java.awt.peer.CanvasPeer;

3.1.3 Class and Interface Declarations

The following table describes the parts of a class or interface declaration, in the order that they

should appear. See “Java Source File Example” on page 19 for an example that includes

comments.

Part of Class/Interface

Declaration Notes

1 Class/interface documentation

comment (/**...*/)

See “Documentation Comments” on page 9 for

information on what should be in this comment.

2 class or interface statement

3 Class/interface implementation

comment (/*...*/), if necessary

This comment should contain any class-wide or

interface-wide information that wasn’t appropriate

for the class/interface documentation comment.

4 Class (static) variables First the public class variables, then the protected,

and then the private.

5 Instance variables First public, then protected, and then private.

6 Constructors

4 - Indentation

5

4 - Indentation

Four spaces should be used as the unit of indentation. The exact construction of the indentation

(spaces vs. tabs) is unspecified. Tabs must be set exactly every 8 spaces (not 4).

4.1 Line Length

Avoid lines longer than 80 characters, since they’re not handled well by many terminals and

tools.

Note: Examples for use in documentation should have a shorter line length—generally no

more than 70 characters.

4.2 Wrapping Lines

When an expression will not fit on a single line, break it according to these general principles:

• Break after a comma.

• Break before an operator.

• Prefer higher-level breaks to lower-level breaks.

• Align the new line with the beginning of the expression at the same level on the previous

line.

• If the above rules lead to confusing code or to code that’s squished up against the right

margin, just indent 8 spaces instead.

Here are some examples of breaking method calls:

function(longExpression1, longExpression2, longExpression3,

longExpression4, longExpression5);

var = function1(longExpression1,

function2(longExpression2,

longExpression3));

7 Methods These methods should be grouped by functionality

rather than by scope or accessibility. For

example, a private class method can be in

between two public instance methods. The goal is

to make reading and understanding the code easier.

Part of Class/Interface

Declaration Notes

4 - Indentation

6

Following are two examples of breaking an arithmetic expression. The first is preferred, since

the break occurs outside the parenthesized expression, which is at a higher level.

longName1 = longName2 * (longName3 + longName4 - longName5)

+ 4 * longname6; // PREFER

longName1 = longName2 * (longName3 + longName4

- longName5) + 4 * longname6; // AVOID

Following are two examples of indenting method declarations. The first is the conventional

case. The second would shift the second and third lines to the far right if it used conventional

indentation, so instead it indents only 8 spaces.

//CONVENTIONAL INDENTATION

someMethod(int anArg, Object anotherArg, String yetAnotherArg,

Object andStillAnother) {

...

}

//INDENT 8 SPACES TO AVOID VERY DEEP INDENTS

private static synchronized horkingLongMethodName(int anArg,

Object anotherArg, String yetAnotherArg,

Object andStillAnother) {

...

}

Line wrapping for if statements should generally use the 8-space rule, since conventional (4

space) indentation makes seeing the body difficult. For example:

//DON’T USE THIS INDENTATION

if ((condition1 && condition2)

|| (condition3 && condition4)

||!(condition5 && condition6)) { //BAD WRAPS

doSomethingAboutIt(); //MAKE THIS LINE EASY TO MISS

}

//USE THIS INDENTATION INSTEAD

if ((condition1 && condition2)

|| (condition3 && condition4)

||!(condition5 && condition6)) {

doSomethingAboutIt();

}

//OR USE THIS

if ((condition1 && condition2) || (condition3 && condition4)

||!(condition5 && condition6)) {

doSomethingAboutIt();

}

Here are three acceptable ways to format ternary expressions:

alpha = (aLongBooleanExpression) ? beta : gamma;

alpha = (aLongBooleanExpression) ? beta

: gamma;

alpha = (aLongBooleanExpression)

? beta

: gamma;

5 - Comments

7

5 - Comments

Java programs can have two kinds of comments: implementation comments and

documentation comments. Implementation comments are those found in C++, which are

delimited by /*...*/, and //. Documentation comments (known as “doc comments”) are

Java-only, and are delimited by /**...*/. Doc comments can be extracted to HTML files

using the javadoc tool.

Implementation comments are mean for commenting out code or for comments about the

particular implementation. Doc comments are meant to describe the specification of the code,

from an implementation-free perspective. to be read by developers who might not necessarily

have the source code at hand.

Comments should be used to give overviews of code and provide additional information that is

not readily available in the code itself. Comments should contain only information that is

relevant to reading and understanding the program. For example, information about how the

corresponding package is built or in what directory it resides should not be included as a

comment.

Discussion of nontrivial or nonobvious design decisions is appropriate, but avoid duplicating

information that is present in (and clear from) the code. It is too easy for redundant comments

to get out of date. In general, avoid any comments that are likely to get out of date as the code

evolves.

Note: The frequency of comments sometimes reflects poor quality of code. When you feel

compelled to add a comment, consider rewriting the code to make it clearer.

Comments should not be enclosed in large boxes drawn with asterisks or other characters.

Comments should never include special characters such as form-feed and backspace.

5.1 Implementation Comment Formats

Programs can have four styles of implementation comments: block, single-line, trailing and

end-of-line.

5.1.1 Block Comments

Block comments are used to provide descriptions of files, methods, data structures and

algorithms. Block comments should be used at the beginning of each file and before each

method. They can also be used in other places, such as within methods. Block comments inside

a function or method should be indented to the same level as the code they describe.

A block comment should be preceded by a blank line to set it apart from the rest of the code.

Block comments have an asterisk “*” at the beginning of each line except the first.

/*

* Here is a block comment.

*/

5 - Comments

8

Block comments can start with /*-, which is recognized by indent(1) as the beginning of a

block comment that should not reformatted. Example:

/*

* Here is a block comment with some very special

* formatting that I want indent(1) to ignore.

*

* one

* two

* three

*/

Note: If you don’t use indent(1), you don’t have to use /*- in your code or make any other

concessions to the possibility that someone else might run indent(1) on your code.

See also “Documentation Comments” on page 9.

5.1.2 Single-Line Comments

Short comments can appear on a single line indented to the level of the code that follows. If a

comment can’t be written in a single line, it should follow the block comment format (see

section 5.1.1). A single-line comment should be preceded by a blank line. Here’s an example

of a single-line comment in Java code (also see “Documentation Comments” on page 9):

if (condition) {

/* Handle the condition. */

...

}

5.1.3 Trailing Comments

Very short comments can appear on the same line as the code they describe, but should be

shifted far enough to separate them from the statements. If more than one short comment

appears in a chunk of code, they should all be indented to the same tab setting. Avoid the

assembly language style of commenting every line of executable code with a trailing comment.

Here’s an example of a trailing comment in Java code (also see “Documentation Comments”

on page 9):

if (a == 2) {

return TRUE; /* special case */

} else {

return isprime(a); /* works only for odd a */

}

5.1.4 End-Of-Line Comments

The // comment delimiter begins a comment that continues to the newline. It can comment

out a complete line or only a partial line. It shouldn’t be used on consecutive multiple lines for

text comments; however, it can be used in consecutive multiple lines for commenting out

sections of code. Examples of all three styles follow:

5 - Comments

9

if (foo > 1) {

// Do a double-flip.

...

}

else

return false; // Explain why here.

//if (bar > 1) {

//

// // Do a triple-flip.

// ...

//}

//else

// return false;

5.2 Documentation Comments

Note: See “Java Source File Example” on page 19 for examples of the comment formats

described here.

For further details, see “How to Write Doc Comments for Javadoc” which includes

information on the doc comment tags (@return, @param, @see):

http://java.sun.com/products/jdk/javadoc/writingdoccomments.html

For further details about doc comments and javadoc, see the javadoc home page at:

http://java.sun.com/products/jdk/javadoc/

Doc comments describe Java classes, interfaces, constructors, methods, and fields. Each doc

comment is set inside the comment delimiters /**...*/, with one comment per API. This

comment should appear just before the declaration:

/**

* The Example class provides ...

*/

class Example { ...

Notice that classes and interfaces are not indented, while their members are. The first line of

doc comment (/**) for classes and interfaces is not indented; subsequent doc comment lines

each have 1 space of indentation (to vertically align the asterisks). Members, including

constructors, have 4 spaces for the first doc comment line and 5 spaces thereafter.

If you need to give information about a class, interface, variable, or method that isn’t

appropriate for documentation, use an implementation block comment (see section 5.1.1) or

single-line (see section 5.1.2) comment immediately after the declaration. For example, details

about the implementation of a class should go in in such an implementation block comment

following the class statement, not in the class doc comment.

Doc comments should not be positioned inside a method or constructor definition block,

because Java associates documentation comments with the first declaration after the comment.

6 - Declarations

10

6 - Declarations

6.1 Number Per Line

One declaration per line is recommended since it encourages commenting. In other words,

int level; // indentation level

int size; // size of table

is preferred over

int level, size;

In absolutely no case should variables and functions be declared on the same line. Example:

long dbaddr, getDbaddr(); // WRONG!

Do not put different types on the same line. Example:

int foo, fooarray[]; //WRONG!

Note: The examples above use one space between the type and the identifier. Another

acceptable alternative is to use tabs, e.g.:

int level; // indentation level

int size; // size of table

Object currentEntry; // currently selected table entry

6.2 Placement

Put declarations only at the beginning of blocks. (A block is any code surrounded by curly

braces “{” and “}”.) Don’t wait to declare variables until their first use; it can confuse the

unwary programmer and hamper code portability within the scope.

void MyMethod() {

int int1; // beginning of method block

if (condition) {

int int2; // beginning of "if" block

...

}

}

The one exception to the rule is indexes of for loops, which in Java can be declared in the for

statement:

for (int i = 0; i < maxLoops; i++) { ...

Avoid local declarations that hide declarations at higher levels. For example, do not declare the

same variable name in an inner block:

7 - Statements

11

int count;

...

func() {

if (condition) {

int count; // AVOID!

...

}

...

}

6.3 Initialization

Try to initialize local variables where they’re declared. The only reason not to initialize a

variable where it’s declared is if the initial value depends on some computation occurring first.

6.4 Class and Interface Declarations

When coding Java classes and interfaces, the following formatting rules should be followed:

• No space between a method name and the parenthesis “(“ starting its parameter list

• Open brace “{” appears at the end of the same line as the declaration statement

• Closing brace “}” starts a line by itself indented to match its corresponding opening

statement, except when it is a null statement the “}” should appear immediately after the

“{“

class Sample extends Object {

int ivar1;

int ivar2;

Sample(int i, int j) {

ivar1 = i;

ivar2 = j;

}

int emptyMethod() {}

...

}

• Methods are separated by a blank line

7 - Statements

7.1 Simple Statements

Each line should contain at most one statement. Example:

argv++; argc--; // AVOID!

7 - Statements

12

Do not use the comma operator to group multiple statements unless it is for an obvious reason.

Example:

if (err) {

Format.print(System.out, “error”), exit(1); //VERY WRONG!

}

7.2 Compound Statements

Compound statements are statements that contain lists of statements enclosed in braces

{ statements }”. See the following sections for examples.

• The enclosed statements should be indented one more level than the compound statement.

• The opening brace should be at the end of the line that begins the compound statement; the

closing brace should begin a line and be indented to the beginning of the compound

statement.

• Braces are used around all statements, even singletons, when they are part of a control

structure, such as a if-else or for statement. This makes it easier to add statements

without accidentally introducing bugs due to forgetting to add braces.

7.3 return Statements

A return statement with a value should not use parentheses unless they make the return value

more obvious in some way. Example:

return;

return myDisk.size();

return (size ? size : defaultSize);

7.4 if, if-else, if-else-if-else Statements

The if-else class of statements should have the following form:

if (condition) {

statements;

}

if (condition) {

statements;

} else {

statements;

}

if (condition) {

statements;

} else if (condition) {

statements;

} else if (condition) {

statements;

}

7 - Statements

13

Note: if statements always use braces {}. Avoid the following error-prone form:

if (condition) //AVOID! THIS OMITS THE BRACES {}!

statement;

7.5 for Statements

A for statement should have the following form:

for (initialization; condition; update) {

statements;

}

An empty for statement (one in which all the work is done in the initialization, condition, and

update clauses) should have the following form:

for (initialization; condition; update);

When using the comma operator in the initialization or update clause of a for statement, avoid

the complexity of using more than three variables. If needed, use separate statements before

the for loop (for the initialization clause) or at the end of the loop (for the update clause).

7.6 while Statements

A while statement should have the following form:

while (condition) {

statements;

}

An empty while statement should have the following form:

while (condition);

7.7 do-while Statements

A do-while statement should have the following form:

do {

statements;

} while (condition);

7.8 switch Statements

A switch statement should have the following form:

8 - White Space

14

switch (condition) {

case ABC:

statements;

/* falls through */

case DEF:

statements;

break;

case XYZ:

statements;

break;

default:

statements;

break;

}

Every time a case falls through (doesn’t include a break statement), add a comment where the

break statement would normally be. This is shown in the preceding code example with the

/* falls through */ comment.

Every switch statement should include a default case. The break in the default case is

redundant, but it prevents a fall-through error if later another case is added.

7.9 try-catch Statements

A try-catch statement should have the following format:

try {

statements;

} catch (ExceptionClass e) {

statements;

}

8 - White Space

8.1 Blank Lines

Blank lines improve readability by setting off sections of code that are logically related.

Two blank lines should always be used in the following circumstances:

• Between sections of a source file

• Between class and interface definitions

One blank line should always be used in the following circumstances:

• Between methods

• Between the local variables in a method and its first statement

• Before a block (see section 5.1.1) or single-line (see section 5.1.2) comment

9 - Naming Conventions

15

• Between logical sections inside a method to improve readability

8.2 Blank Spaces

Blank spaces should be used in the following circumstances:

• A keyword followed by a parenthesis should be separated by a space. Example:

while (true) {

...

}

Note that a blank space should not be used between a method name and its opening

parenthesis. This helps to distinguish keywords from method calls.

• A blank space should appear after commas in argument lists.

• All binary operators except . should be separated from their operands by spaces. Blank

spaces should never separate unary operators such as unary minus, increment (“++”), and

decrement (“--”) from their operands. Example:

a += c + d;

a = (a + b) / (c * d);

while (d++ = s++) {

n++;

}

prints("size is " + foo + "\n");

• The expressions in a for statement should be separated by blank spaces. Example:

for (expr1; expr2; expr3)

• Casts should be followed by a blank. Examples:

myMethod((byte) aNum, (Object) x);

myFunc((int) (cp + 5), ((int) (i + 3))

+ 1);

9 - Naming Conventions

Naming conventions make programs more understandable by making them easier to read.

They can also give information about the function of the identifier—for example, whether it’s a

constant, package, or class—which can be helpful in understanding the code.

The conventions given in this section are high level. Further conventions are given at (to be

determined).

10 - Programming Practices

16

10 - Programming Practices

10.1 Providing Access to Instance and Class Variables

Don’t make any instance or class variable public without good reason. Often, instance

variables don’t need to be explicitly set or gotten—often that happens as a side effect of

method calls.

Identifier Type Rules for Naming Examples

Classes Class names should be nouns, in mixed case

with the first letter of each internal word capitalized.

Try to keep your class names simple

and descriptive. Use whole words—avoid

acronyms and abbreviations (unless the abbreviation

is much more widely used than the

long form, such as URL or HTML).

class Raster;

class ImageSprite;

Interfaces Interface names should be capitalized like

class names.

interface RasterDelegate;

interface Storing;

Methods Methods should be verbs, in mixed case with

the first letter lowercase, with the first letter of

each internal word capitalized.

run();

runFast();

getBackground();

Variables Except for variables, all instance, class, and

class constants are in mixed case with a lowercase

first letter. Internal words start with capital

letters.

Variable names should be short yet meaningful.

The choice of a variable name should be

mnemonic— that is, designed to indicate to the

casual observer the intent of its use. One-character

variable names should be avoided except

for temporary “throwaway” variables. Common

names for temporary variables are i, j, k,

m, and n for integers; c, d, and e for characters.

int i;

char *cp;

float myWidth;

Constants The names of variables declared class constants

and of ANSI constants should be all

uppercase with words separated by underscores

(“_”). (ANSI constants should be

avoided, for ease of debugging.)

int MIN_WIDTH = 4;

int MAX_WIDTH = 999;

int GET_THE_CPU = 1;

10 - Programming Practices

17

One example of appropriate public instance variables is the case where the class is essentially a

data structure, with no behavior. In other words, if you would have used a struct instead of a

class (if Java supported struct), then it’s appropriate to make the class’s instance variables

public.

10.2 Referring to Class Variables and Methods

Avoid using an object to access a class (static) variable or method. Use a class name instead.

For example:

classMethod(); //OK

AClass.classMethod(); //OK

anObject.classMethod(); //AVOID!

10.3 Constants

Numerical constants (literals) should not be coded directly, except for -1, 0, and 1, which can

appear in a for loop as counter values.

10.4 Variable Assignments

Avoid assigning several variables to the same value in a single statement. It is hard to read.

Example:

fooBar.fChar = barFoo.lchar = 'c'; // AVOID!

Do not use the assignment operator in a place where it can be easily confused with the equality

operator. Example:

if (c++ = d++) { // AVOID! Java disallows

...

}

should be written as

if ((c++ = d++) != 0) {

...

}

Do not use embedded assignments in an attempt to improve run-time performance. This is the

job of the compiler, and besides, it rarely actually helps. Example:

d = (a = b + c) + r; // AVOID!

should be written as

a = b + c;

d = a + r;

10 - Programming Practices

18

10.5 Miscellaneous Practices

10.5.1 Parentheses

It is generally a good idea to use parentheses liberally in expressions involving mixed operators

to avoid operator precedence problems. Even if the operator precedence seems clear to you, it

might not be to others—you shouldn’t assume that other programmers know precedence as

well as you do.

if (a == b && c == d) // AVOID!

if ((a == b) && (c == d)) // RIGHT

10.5.2 Returning Values

Try to make the structure of your program match the intent. Example:

if (booleanExpression) {

return TRUE;

} else {

return FALSE;

}

should instead be written as

return booleanExpression;

Similarly,

if (condition) {

return x;

}

return y;

should be written as

return (condition ? x : y);

10.5.3 Expressions before ‘?’ in the Conditional Operator

If an expression containing a binary operator appears before the ? in the ternary ?: operator, it

should be parenthesized. Example:

(x >= 0) ? x : -x

10.5.4 Special Comments

Use XXX in a comment to flag something that is bogus but works. Use FIXME to flag something

that is bogus and broken.

11 - Code Examples

19

11 - Code Examples

11.1 Java Source File Example

The following example shows how to format a Java source file containing a single public class.

Interfaces are formatted similarly. For more information, see “Class and Interface

Declarations” on page 4 and “Documentation Comments” on page 9

/*

* %W% %E% Firstname Lastname

*

* Copyright (c) 1993-1996 Sun Microsystems, Inc. All Rights Reserved.

*

* This software is the confidential and proprietary information of Sun

* Microsystems, Inc. ("Confidential Information"). You shall not

* disclose such Confidential Information and shall use it only in

* accordance with the terms of the license agreement you entered into

* with Sun.

*

* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF

* THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED

* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A

* PARTICULAR PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR

* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR

* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.

*/

package java.blah;

import java.blah.blahdy.BlahBlah;

/**

* Class description goes here.

*

* @version 1.10 04 Oct 1996

* @author Firstname Lastname

*/

public class Blah extends SomeClass {

/* A class implementation comment can go here. */

/** classVar1 documentation comment */

public static int classVar1;

/**

* classVar2 documentation comment that happens to be

* more than one line long

*/

private static Object classVar2;

/** instanceVar1 documentation comment */

public Object instanceVar1;

/** instanceVar2 documentation comment */

protected int instanceVar2;

/** instanceVar3 documentation comment */

private Object[] instanceVar3;

11 - Code Examples

20

/**

* ...method Blah documentation comment...

*/

public Blah() {

// ...implementation goes here...

}

/**

* ...method doSomething documentation comment...

*/

public void doSomething() {

// ...implementation goes here...

}

/**

* ...method doSomethingElse documentation comment...

* @param someParam description

*/

public void doSomethingElse(Object someParam) {

// ...implementation goes here...

}

}

posted on 2011-08-29 23:52 fly 阅读(289) 评论(0)  编辑  收藏 所属分类: java学习

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