﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>语源科技BlogJava-@@爪哇</title><link>http://www.blogjava.net/jiangquan/</link><description /><language>zh-cn</language><lastBuildDate>Thu, 30 Apr 2026 06:26:32 GMT</lastBuildDate><pubDate>Thu, 30 Apr 2026 06:26:32 GMT</pubDate><ttl>60</ttl><item><title>JAVA语法复习</title><link>http://www.blogjava.net/jiangquan/archive/2013/01/13/394146.html</link><dc:creator>DolveVita</dc:creator><author>DolveVita</author><pubDate>Sun, 13 Jan 2013 01:29:00 GMT</pubDate><guid>http://www.blogjava.net/jiangquan/archive/2013/01/13/394146.html</guid><wfw:comment>http://www.blogjava.net/jiangquan/comments/394146.html</wfw:comment><comments>http://www.blogjava.net/jiangquan/archive/2013/01/13/394146.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/jiangquan/comments/commentRss/394146.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/jiangquan/services/trackbacks/394146.html</trackback:ping><description><![CDATA[<p><strong><strong></strong>工作原理</strong><br />1）编写.java文本文件；<br />2）通过编译器编译为.class二进制文件；<br />3）使用JAVA虚拟机执行.class文件，不同平台对应不同虚拟机；<br />System.exit：main方法结束不等于整个程序的真正结束，可能还有线程在运行着，调用System.exit()才达到程序的真正结束。</p>
<p><br /><strong>面向对象原理</strong><br />单继承，多接口实现；一般，继承主要用在一个系列的对象抽象；接口主要针对功能的抽象；<br />JAVA语言中，并非所有的变量都是对象，基本的数值类型（char,short,int,long,float,double,boolean）除外，可能是为了运行速度，编译器没有将这些类型编译为对象；<br />对象Object是所有对象的祖宗；<br />对象Class保存一个对象的类型信息，也可以是基本的数值类型；</p>
<p><br /><strong>数据类型</strong><br />int&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 4B<br />short&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 2B<br />long&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 8B<br />byte&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 1B<br />float&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 4B (后缀f,F)<br />double&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 8B (后缀d,D)<br />char&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 2B<br />boolean&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 1B<br />前缀：<br />0x：十六进制 (指数用p，十进制用e)<br />0：八进制</p>
<p><br /><strong>变量命名<br /></strong>字母(a-zA-Z)、下划线(_)开头，后续字母可以是字母、数字、下划线，不能是关键字或者保留字。</p>
<p><br /><strong>关键字</strong><br />abstract, assert, boolean, break, byte, case, catch, char, class, const, continue, default, do, double, else, extends, final, finally, float, for, goto, if,</p>
<p>implements, import, instanceof, int, interface, long, native, new, null, package, private, protected, public, return, short, static, strictfp, super, switch,</p>
<p>synchronized, this, throw, throws, transient, try, void, volatile, while<br />其中，const和goto是保留关键字。</p>
<p><br /><strong>注释</strong><br />//行注释</p>
<p><br /><strong>运算符<br /></strong>算术运算：+、-、*、/、%；++、--、+=、-=；<br />关系运算：&gt;、&lt;、==、&gt;=、&lt;=、!=、!、&amp;&amp;、||；<br />位运算：&amp;、|、^、~、&gt;&gt;、&gt;&gt;&gt;、&lt;&lt;、&lt;&lt;&lt;；</p>
<p><br /><strong>流程控制<br /></strong>if ... else ...<br />(...) ? ... : ...;<br />switch&nbsp;<wbr> 只能接受byte、short、char、int四种，不能接受long类型。<br />for<br />for each<br />while<br />do...while</p>
<p><br /><strong>参数传递<br /></strong>基本数据类型按照值传递，对象按照引用传递；String对象没有修改该对象的方法，如果要通过引用修改可以使用StringBuilder或StringBuffer；</p>
<p><br /><strong>面向对象<br /></strong>类加载：static字段、一般字段、构造函数字段；（注意：static成员是类加载器加载的，是线程安全的；）<br />继承；<br />接口；<br />内部类、匿名内部类用途：使用一个对象去做任务处理，但是该对象以后也不需要用到；这样在一个类A内部定义一个内部类B，这样类B可以访问类A的数据，外界并不知道有类B的存在；<br />异常继承时候，父类与子类的异常声明可以不同，但是子类的异常必须在父类的异常范围之内，也就是父类的异常必须可以引用子类的异常；<br />方法继承时候，如果需要覆盖，方法名称、形参类型、返回类型必须相同；</p>
<p><br /><strong>访问修饰符</strong><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 当前对象&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 同一个包中子类/非子类&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 其它包中子类/非子类<br />private&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> no/no&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> no/no<br />protected&nbsp;<wbr> yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes/yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes/no<br />默认&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes/yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> no/no<br />public&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes/yes&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> yes/yes</p>
<p><br /><strong>对象比较</strong><br />使用==比较的是引用；使用equals默认比较的也是对象的引用，但是，经过重载的equals可以按照我们需要去比较特点字段；<br />String类重载了equals与hashCode，而StringBuilder与StringBuffer没有经过重载，因此使用equals比较StringBuilder与StringBuffer实际比较的是引用；<br />注意：重载equals必须同时重载hashCode，这两个方法必须保持同步，即equals与hashCode同真假；</p>
<p><br /><strong>对象序列化<br /></strong>继承接口Serializable即可以实现对象序列化，默认是序列化与反序列化的结果是相同的（引用被序列化后再反序列化回来还是跟之前相同的）；<br />一般序列化后，要定义字段serialVersionUID，eclipse自动可以生成；作用是保持序列化与反序列化时候的版本兼容，如果不定义该字段，当出现反序列化时候内容不同时，可能会报错；<br />transient关键字可以使该字段不进行序列化；</p>
<p><br /><strong>对象克隆<br /></strong>继承接口Cloneable，然后覆盖Object类的clone()方法进行克隆的声明；默认是浅拷贝，若字段是引用类型，则需要手动在clone()方法里面人工进行new一个对象；<br />数组默认支持克隆，但是数组的数组（二维数组以上）不支持直接使用克隆；</p>
<p><br /><strong>异常<br /></strong>异常的结构<br />Throwable<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> |&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> |<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> Error&nbsp;<wbr> Exception<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> |&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> |<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> IOException等&nbsp;<wbr> RuntimeException</p>
<p>异常的分类<br />1）未检查异常<br />RuntimeException和Error及其子类。<br />这类异常不需要显式捕捉，一旦发生，它自动会抛出来，然后程序终止；当然，你也可以进行捕捉，这样程序就可以继续运行；<br />2）已检查异常<br />Exception及其子类<br />由于Exception派生的子类及Exception类多是已检查异常，所以，Throwable类也属于已检查异常；这类异常必须进行捕捉，否则编译不能通过。</p>
<p>声明已检查异常<br />例：public FileInputStream(String name) throws FileNotFoundException</p>
<p>抛出已检查异常<br />例：throw new Exception("message");</p>
<p>捕获异常<br />如果不捕获的话，程序就会终止。有些时候，出现了异常，但是，我们不需要终止程序，那么就需要捕获异常。<br />try {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // 可能抛出异常的代码<br />} catch(异常类型 e) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // e.printStackTrace(); // 打印异常堆栈<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // 处理<br />}<br />// catch语句是从上到下执行的，具体的异常应该放在上面；</p>
<p>传递异常<br />将异常传递下去，这样才能不会被覆盖；<br />try {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // access the database<br />} catch(SQLException e) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> throw new ServletException("database error.", e);<br />}</p>
<p>finally子句<br />finally子句是一定会执行的，该子句主要用于回收一些资源。</p>
<p><br /><strong>泛型（属于底层代码，不常用）<br /></strong>JAVA虚拟机中没有泛型，只有普通类与方法，使用泛型主要是为了方便类型转换；还有泛型可以限定对象引用的使用；所有，泛型了解使用即可，不需要深究；<br />泛型包含两种：泛型类、泛型方法；泛型类主要用于对某个不确定类型的字段进行操作；泛型方法是指static方法中使用了泛型参数；</p>
<p>泛型的翻译<br />翻译泛型表达式<br />A a = new A();<br />a.setT("generic programming.");<br />String str = a.getT(); // 翻译为：String str = (String) a.getT();<br />翻译泛型方法<br />public static T getMiddle(T[] a) // 翻译为：public static Object getMiddle(Object[] objects)<br />public static &nbsp;<wbr> T getMiddle(T[] a) // 翻译为：public static Comparable getMiddle(Comparable[] a)<br />// 默认是转化为左边第一个类型，所有尽量将范围大的类型放到前面；<br />复杂一点的桥方法：<br />class A {<br />&nbsp;<wbr><br />&nbsp;<wbr>private T t;<br />&nbsp;<wbr><br />&nbsp;<wbr>public void setT(T t) {<br />&nbsp;<wbr> this.t = t;<br />&nbsp;<wbr>}<br />&nbsp;<wbr>public T getT() {<br />&nbsp;<wbr> return t;<br />&nbsp;<wbr>}<br />}<br />class B extends A {</p>
<p>&nbsp;<wbr></p>
<p>&nbsp;<wbr>public void setT(String t) {<br />&nbsp;<wbr> super.setT(t);<br />&nbsp;<wbr>}<br />}</p>
<p>// 翻译后：<br />class A { // 父类翻译后肯定是Object<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> private Object t;<br />&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> public void setT(Object object) {<br />&nbsp;<wbr>t = object;<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> public Object getT() {<br />&nbsp;<wbr>return t;<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />}<br />class B extends A {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> public void setT(String string) { // 子类肯定它的父类是String<br />&nbsp;<wbr>super.setT(string);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> public volatile void setT(Object object) { // 桥方法，外界还是认为是Object<br />&nbsp;<wbr>setT((String) object);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />}<br />// 调用：<br />A a = new B();<br />a.setT("generic programming."); // 翻译为：b.setT((Object) "generic programming.");</p>
<p>不能使用泛型的情况<br />不能使用泛型继承异常。<br />例如：public class Problem extends Exception {...}。<br />不能在catch(...)中，使用catch(T t)。<br />异常声明中可以使用泛型。<br />例如：public static void doWork(T t) throws T {...}。</p>
<p>不能用泛型数组<br />A[] arr = new A[5]; // 擦除后为：A[] arr = new A[5];</p>
<p>不能将泛型类型实例化。<br />class A {<br />&nbsp;<wbr>a = new T(); // 擦除后是a = new Object();我们本意却不是这个。<br />&nbsp;<wbr>...<br />}</p>
<p>类的静态字段不能使用泛型；</p>
<p>当泛型类型擦除后，创建条件不能产出冲突。<br />例如：public boolean equals(T t) {...}</p>
<p>&nbsp;<wbr></p>
<p>类型限定<br />子类型限定&lt;? extends Employee&gt;，可以读，不能写。<br />Pair&lt;? extends Employee&gt; pair1 = null; // ?是Employee的子类，子类可能很多，不确定有几个。<br />Pair&lt;Manager&gt; pair2 = new Pair&lt;Manager&gt;();<br />pair1 = pair2;<br />pair1.getFirst(); // 操作成功，因为是&#8220;(? extends Employee) pair1.getFirst();&#8221;，<br />&nbsp;<wbr> // 相当于是&#8220;(Employee) pair1.getFirst();&#8221;。<br />pair1.setFirst(new Manager()); // 编译通不过，因为是&#8220;pair1.setFirst(? extends Employee);&#8221;<br />&nbsp;<wbr> // 相当于是&#8220;pair1.setFirst(?);&#8221; 不确定的类型。</p>
<p>超类型限定&lt;? super Employee&gt;，可以写，不能读；刚好和上面相反。</p>
<p>无限定通配符&lt;?&gt;，可以读，不能写；读的时候直接转型为Object。</p>
<p><br /><strong>反射（属于底层代码，不常用）<br /></strong>对象产生于类，而在JAVA虚拟机里面还保存着对类的描述，这个描述是一个Class的对象；类信息被加载到虚拟机，就会产生一个Class对象，用以描述这个类的信息；<br />通过这个Class对象可以解析类的结构，这个Class对象可以从类信息来（例如：Employee.class），也可以从对象来（例如：emp.getClass()）；<br />通过这个Class对象可以引用具体对象的字段、方法、构造器，可以完全操作一个对象；<br />.class: 应该是一个指向类的Class对象的指针。<br />forName(): 会调用当前线程所在的ClassLoader来装载一个类的Class实例。<br />注意：基础类型也可以这样使用&#8220;int.class&#8221;；</p>
<p><br /><strong>类加载器（属于底层代码，不常用）</strong><br />java中的类是动态加载的，即引用到了才会被加载；<br />// 三种加载方式示例<br />class A{}<br />class B{}<br />class C{}<br />public class Loader{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> public static void main(String[] args) throws Exception{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> Class aa=A.class;<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> Class bb=Class.forName("B");<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> Class cc=ClassLoader.getSystemClassLoader().loadClass("C");<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />}</p>
<p>系统内默认的类加载器<br />Bootstrap ClassLoader (加载rt.jar)<br />&nbsp;<wbr>|<br />&nbsp;<wbr>ExtClassLoader (加载jre/lib/ext/)<br />&nbsp;<wbr> |<br />&nbsp;<wbr> AppClassLoader (加载claspath)</p>
<p>//ClassLoader实现：查找类，从父加载器向上遍历，找不到就调用当前自定义的加载器；<br />protected ClassLoader() {<br />&nbsp;<wbr>SecurityManager security = System.getSecurityManager();<br />&nbsp;<wbr>if (security != null) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> security.checkCreateClassLoader();<br />&nbsp;<wbr>}<br />&nbsp;<wbr>// 自己实现的类加载器，默认是用系统类加载器的。<br />&nbsp;<wbr>this.parent = getSystemClassLoader();<br />&nbsp;<wbr>initialized = true;<br />}</p>
<p>protected ClassLoader(ClassLoader parent) {<br />&nbsp;<wbr>SecurityManager security = System.getSecurityManager();<br />&nbsp;<wbr>if (security != null) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> security.checkCreateClassLoader();<br />&nbsp;<wbr>}<br />&nbsp;<wbr>// 传入一个父加载器<br />&nbsp;<wbr>// 如果parent=null，那么启动类加载器就是父亲。<br />&nbsp;<wbr>this.parent = parent;<br />&nbsp;<wbr>initialized = true;<br />}<br />&nbsp;<wbr><br />// 双亲委派加载的实现<br />public Class&lt;?&gt; loadClass(String name) throws ClassNotFoundException {<br />&nbsp;<wbr>return loadClass(name, false);<br />}</p>
<p>protected synchronized Class&lt;?&gt; loadClass(String name, boolean resolve)<br />&nbsp;<wbr>throws ClassNotFoundException {<br />&nbsp;<wbr>// 先检查该类是否已经被装载过<br />&nbsp;<wbr>Class c = findLoadedClass(name);<br />&nbsp;<wbr>if (c == null) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> try {<br />&nbsp;<wbr>&nbsp;<wbr> // 向父加载器委托（加载不到抛ClassNotFoundException）<br />&nbsp;<wbr>&nbsp;<wbr> if (parent != null) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> c = parent.loadClass(name, false);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // 最终到启动类加载器（加载不到抛ClassNotFoundException）<br />&nbsp;<wbr>&nbsp;<wbr> } else {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> c = findBootstrapClass0(name);<br />&nbsp;<wbr>&nbsp;<wbr> }<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> } catch (ClassNotFoundException e) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // 父加载器加载不到，调用我们自己设定的findClass(name)进行查找<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> // 对于API提供的ClassLoader，findClass()是直接抛ClassNotFoundException<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> c = findClass(name);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> }<br />&nbsp;<wbr>}<br />&nbsp;<wbr>// 是否要解析（解析符号引用为直接地址引用）<br />&nbsp;<wbr>// 一般我们用false。<br />&nbsp;<wbr>// 我的理解是使用false的话，程序启动速度应该会有一点点提升，但是第一次执行的时候应该会慢一点点。<br />&nbsp;<wbr>// 当然，这个我们人是感觉不出来的。<br />&nbsp;<wbr>if (resolve) {<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> resolveClass(c);<br />&nbsp;<wbr>}<br />&nbsp;<wbr>return c;<br />}</p><br /><br />=====<br />from<br /><a href="http://blog.sina.com.cn/s/blog_667ac0360102e8ii.html">http://blog.sina.com.cn/s/blog_667ac0360102e8ii.html</a><img src ="http://www.blogjava.net/jiangquan/aggbug/394146.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/jiangquan/" target="_blank">DolveVita</a> 2013-01-13 09:29 <a href="http://www.blogjava.net/jiangquan/archive/2013/01/13/394146.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java的SystemTray类的使用方法</title><link>http://www.blogjava.net/jiangquan/archive/2013/01/13/394145.html</link><dc:creator>DolveVita</dc:creator><author>DolveVita</author><pubDate>Sun, 13 Jan 2013 01:27:00 GMT</pubDate><guid>http://www.blogjava.net/jiangquan/archive/2013/01/13/394145.html</guid><wfw:comment>http://www.blogjava.net/jiangquan/comments/394145.html</wfw:comment><comments>http://www.blogjava.net/jiangquan/archive/2013/01/13/394145.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/jiangquan/comments/commentRss/394145.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/jiangquan/services/trackbacks/394145.html</trackback:ping><description><![CDATA[<p style="text-align: left; padding-bottom: 0px; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; font: 14px/25px Helvetica, Tahoma, Arial, sans-serif; white-space: normal; orphans: 2; letter-spacing: normal; color: rgb(0,0,0); word-spacing: 0px; padding-top: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><font face="Helvetica"><span><font face="Helvetica"><span></span></font>Java的SystemTray类的使用方法</span><br /></font></p>
<div style="text-align: left; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; font: 14px/25px Helvetica, Tahoma, Arial, sans-serif; white-space: normal; orphans: 2; letter-spacing: normal; color: rgb(0,0,0); word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px">JDK1.6版增加了java.awt.SystemTray类，该类表示桌面的系统托盘，这对大多数系统托盘应用已经足够。如果这个类还是不能满足您的需求，可以试一试JDIC （JDesktop Integration Components）。<br />JDK1.6的API文档，给出了这个类的用法。有人愿意把创建系统托盘的代码直接放在主应用代码中，笔者更倾向于把创建系统托盘的责任分派给一个单独的类，这符合类的设计原则。在主应用中直接调用该类的工厂方法就可以了，结构清晰，便于维护，改动或增加系统托盘的功能，不必改动主应用代码。<br />创建系统托盘的类(TrayFactory.java)的代码如下：<br /><br />
<div>
<div>
<div style="float: right"><a href="http://kayo.iteye.com/admin/blogs/###">[Copy to clipboard]</a><span>&nbsp;<wbr></span><a href="http://kayo.iteye.com/admin/blogs/###">[<span>&nbsp;<wbr></span><span>-</span><span>&nbsp;<wbr></span>]</a></div>CODE:</div>
<div>//package com.jnmc.liang.systemtray;<br /><br />import java.awt.*;<br />import java.awt.event.*;<br /><br />public class TrayFactory {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private TrayIcon trayIcon = null;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private Component comp = null;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private String trayImageName = null;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private String tooltip = null;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private TrayFactory(Component comp, String trayImageName, String tooltip) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> this.comp = comp;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> this.trayImageName = trayImageName;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> this.tooltip = tooltip;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> init();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private void init() {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> if (SystemTray.isSupported()) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>SystemTray tray = SystemTray.getSystemTray();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>Image image&nbsp;<wbr>&nbsp;<wbr>= Toolkit.getDefaultToolkit().getImage(trayImageName);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>PopupMenu popupMenu = new PopupMenu();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>MenuItem restoreItem = new MenuItem("还原");<span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>MenuItem exitItem&nbsp;<wbr>&nbsp;<wbr>= new MenuItem("退出");<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>restoreItem.addActionListener(new RestoreItemActionListene<wbr>r());&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>exitItem.addActionListener(new ExitItemActionListener());<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>popupMenu.add(restoreItem);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>popupMenu.addSeparator();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>popupMenu.add(exitItem);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>trayIcon = new TrayIcon(image, tooltip,&nbsp;<wbr>&nbsp;<wbr>popupMenu);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>trayIcon.addMouseListener(new TrayIconMouseListener());<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>//trayIcon.addActionListener(new TrayIconActionListener());<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>try {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>tray.add(trayIcon);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>catch (AWTException e) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>System.err.println(e);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> else {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>//..........<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br /><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private class RestoreItemActionListene<wbr>r implements ActionListener {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> public void actionPerformed(ActionEvent ae) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>comp.setVisible(true);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private class ExitItemActionListener implements ActionListener {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> public void actionPerformed(ActionEvent ae) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>System.exit(0);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private class TrayIconMouseListener extends MouseAdapter {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> public void mousePressed(MouseEvent me) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>if (me.getButton() == MouseEvent.BUTTON1) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>comp.setVisible(true);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br /><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>public static void createTray(Component comp, String trayImageName, String tooltip) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> new TrayFactory(comp, trayImageName, tooltip);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />}</div></div><br />这个类的构造方法是private的，因为创建该类的实例不是我们的目的，另一方面是为了方便系统托盘的创建。<br />构造方法有3个参数：<br />第1个参数是一个Component，这就是您所要显示或隐藏的主窗体。当然，您把这个参数写成Component的子类也无妨，这里是为了增加类的通用性。<br />第2个参数是一个String，它是一个image文件的名称，将来用这个文件创建托盘图标TrayIcon。<br />第3个参数也是一个String，它是工具提示字符串，当您把鼠标放到托盘图标上的时候，托盘图标将弹出这个字符串的内容。<br />创建系统托盘的具体代码在方法private void init()中。<br />创建系统托盘的任务分为两个步骤：<br />首先创建托盘图标（TrayIcon），其次把托盘图标添加到系统托盘(SystemTray)中。<br />Java.awt.TrayIcon提供3种构造方法创建TrayIcon实例，这里采用第三种构造方法：<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> trayIcon = new TrayIcon(image, tooltip,&nbsp;<wbr>&nbsp;<wbr>popupMenu);<br />其中，image对象由TrayFactory类构造方法的第二个参数trayImageName创建：<br />Image image&nbsp;<wbr>&nbsp;<wbr>= Toolkit.getDefaultToolkit().getImage(trayImageName);<br />tooltip就是TrayFactory类构造方法的第三个参数<br />由于不能朝前引用，PopupMenu对象popupMenu必须在创建trayIcon对象之前创建，并给popup菜单项添加动作监听器来处理菜单项的动作（点击）事件，由于处理动作事件比较简单，这里不做具体分析，只对TrayIcon的鼠标事件做出说明。<br />我们希望在托盘图标上按下鼠标左键时显示主窗体，所以必须处理托盘图标的鼠标按下事件。我们用TrayIconMouseListener私有内部类（private inner class）来处理鼠标按下事件。不论按下鼠标左键还是右键，都会产生鼠标事件，都会引起mousePressed方法的调用，所以在这个方法中只处理左键而忽略右键，把右键留给popup菜单：<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>if (me.getButton() == MouseEvent.BUTTON1) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>comp.setVisible(true);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>}<br />这时，就可以给init()方法中创建的TrayIcon对象trayIcon添加鼠标监听器了：<br />trayIcon.addMouseListener(new TrayIconMouseListener());<br />利用TrayFactory类对主应用创建系统托盘时，只需在主应用中调用该类的工厂方法即可：<br />TrayFactory.createTray(comp, trayImageName, tooltip);<br />注意这一句，一定要放在适当的位置：主应用从开始启动到启动完毕，必须有机会执行这一句。所以建议把这一句放在主应用的构造方法中，或者干脆放在显示主窗体的前一个语句的位置：<br /><br />//其他语句<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>JFrame mainFrame = new JFrame("测试主窗体");<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> mainFrame.getContentPane().add(otherVisibleObj, BorderLayout.CENTER);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> mainFrame.pack();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><font face="Helvetica"><span>&nbsp;<wbr></span><strong style="font-weight: bold">TrayFactory.createTray(mainFrame, "images/icon.png", "这是工具提示");</strong></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> mainFrame.setVisible(true);<br />下面给出一个完整的例子。<br />主应用（MainApp.java）源代码如下：<br /><br />
<div>
<div>
<div style="float: right"><a href="http://kayo.iteye.com/admin/blogs/###">[Copy to clipboard]</a><span>&nbsp;<wbr></span><a href="http://kayo.iteye.com/admin/blogs/###">[<span>&nbsp;<wbr></span><span>-</span><span>&nbsp;<wbr></span>]</a></div>CODE:</div>
<div>import java.awt.*;<br />import javax.swing.*;<br /><br />public class MainApp {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>private static void createAndShowGUI() {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> JFrame mainFrame = new JFrame("测试主窗体");<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> JLabel jLabel = new JLabel("这是一个标签", SwingConstants.CENTER);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> jLabel.setPreferredSize(new Dimension(400, 300));<br />&nbsp;<wbr> &nbsp;<wbr> mainFrame.getContentPane().add(jLabel, BorderLayout.CENTER);<br />&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> mainFrame.pack();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> TrayFactory.createTray(mainFrame, "images/icon.png", "你好，Java!\nHello,Java!");<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> mainFrame.setVisible(true);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>public static void main(String[] args) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> String lf = UIManager.getSystemLookAndFeelClas<wbr>sName();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> try {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>UIManager.setLookAndFeel(lf);<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> catch(Exception e) {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> }<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> javax.swing.SwingUtilities.invokeLater(new Runnable() {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>public void run() {<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> createAndShowGUI();<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}<br />&nbsp;<wbr> &nbsp;<wbr> });<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>}&nbsp;<wbr> &nbsp;<wbr><span>&nbsp;<wbr></span><br />}</div></div><br />为简单起见，可以把TrayFactory.java和MainApp.java放在同一目录下，把icon.png文件放在当前目录的images目录下。<br /><br />===<br />from<br /><a href="http://blog.sina.com.cn/s/blog_a5f093b401018ss1.html">http://blog.sina.com.cn/s/blog_a5f093b401018ss1.html</a><br /><br /></div><img src ="http://www.blogjava.net/jiangquan/aggbug/394145.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/jiangquan/" target="_blank">DolveVita</a> 2013-01-13 09:27 <a href="http://www.blogjava.net/jiangquan/archive/2013/01/13/394145.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>