﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>BlogJava-Roger Tu-随笔分类-Programming Thought</title><link>http://www.blogjava.net/RogerTwain/category/20021.html</link><description>A simple boy living a simple life in every simple day...</description><language>zh-cn</language><lastBuildDate>Sat, 21 Apr 2007 08:30:00 GMT</lastBuildDate><pubDate>Sat, 21 Apr 2007 08:30:00 GMT</pubDate><ttl>60</ttl><item><title>设计模式之结构模式</title><link>http://www.blogjava.net/RogerTwain/archive/2007/04/21/112435.html</link><dc:creator>RogerTu</dc:creator><author>RogerTu</author><pubDate>Sat, 21 Apr 2007 05:54:00 GMT</pubDate><guid>http://www.blogjava.net/RogerTwain/archive/2007/04/21/112435.html</guid><wfw:comment>http://www.blogjava.net/RogerTwain/comments/112435.html</wfw:comment><comments>http://www.blogjava.net/RogerTwain/archive/2007/04/21/112435.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/RogerTwain/comments/commentRss/112435.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/RogerTwain/services/trackbacks/112435.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 结构模式基本思想，各结构模式基本类图，重点对Bridge Pattern做了简要分析&nbsp;&nbsp;<a href='http://www.blogjava.net/RogerTwain/archive/2007/04/21/112435.html'>阅读全文</a><img src ="http://www.blogjava.net/RogerTwain/aggbug/112435.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/RogerTwain/" target="_blank">RogerTu</a> 2007-04-21 13:54 <a href="http://www.blogjava.net/RogerTwain/archive/2007/04/21/112435.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>设计模式之创建模式</title><link>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105679.html</link><dc:creator>RogerTu</dc:creator><author>RogerTu</author><pubDate>Thu, 22 Mar 2007 16:49:00 GMT</pubDate><guid>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105679.html</guid><wfw:comment>http://www.blogjava.net/RogerTwain/comments/105679.html</wfw:comment><comments>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105679.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/RogerTwain/comments/commentRss/105679.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/RogerTwain/services/trackbacks/105679.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 创建模式基本思想，各创建模式基本类图，简要分析&nbsp;&nbsp;<a href='http://www.blogjava.net/RogerTwain/archive/2007/03/23/105679.html'>阅读全文</a><img src ="http://www.blogjava.net/RogerTwain/aggbug/105679.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/RogerTwain/" target="_blank">RogerTu</a> 2007-03-23 00:49 <a href="http://www.blogjava.net/RogerTwain/archive/2007/03/23/105679.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>设计模式基本思想</title><link>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105678.html</link><dc:creator>RogerTu</dc:creator><author>RogerTu</author><pubDate>Thu, 22 Mar 2007 16:25:00 GMT</pubDate><guid>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105678.html</guid><wfw:comment>http://www.blogjava.net/RogerTwain/comments/105678.html</wfw:comment><comments>http://www.blogjava.net/RogerTwain/archive/2007/03/23/105678.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.blogjava.net/RogerTwain/comments/commentRss/105678.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/RogerTwain/services/trackbacks/105678.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要:       掌握23种设计模式的关键是理解它们的共通目的：使所设计的软件系统在一般或特定（系统将来在特定点上扩展的可能性大）场景下，尽可能的对扩展开放，对修改关闭。即面对新需求或需求变更时，容易开发独立于既有代码的新代码接入到现有系统或对现有代码做可控的少量修改，而不是在现有代码基础上做大量的增、删、改。为了这一目的，23种设计模式贯穿了面向对象编程的基本原则：面向接口或抽象编程，而不是面向实现编程...&nbsp;&nbsp;<a href='http://www.blogjava.net/RogerTwain/archive/2007/03/23/105678.html'>阅读全文</a><img src ="http://www.blogjava.net/RogerTwain/aggbug/105678.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/RogerTwain/" target="_blank">RogerTu</a> 2007-03-23 00:25 <a href="http://www.blogjava.net/RogerTwain/archive/2007/03/23/105678.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>