﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>语源科技BlogJava-Argol</title><link>http://www.blogjava.net/Argol/</link><description>I am the captain of my soul.</description><language>zh-cn</language><lastBuildDate>Sun, 12 Apr 2026 05:59:14 GMT</lastBuildDate><pubDate>Sun, 12 Apr 2026 05:59:14 GMT</pubDate><ttl>60</ttl><item><title>Servlet的输出</title><link>http://www.blogjava.net/Argol/archive/2011/10/08/360162.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Sat, 08 Oct 2011 01:48:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/10/08/360162.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/360162.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/10/08/360162.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/360162.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/360162.html</trackback:ping><description><![CDATA[ServletResponse接口只提供了两个流可供选择：ServletOutputStream用于输出字节，PrintWriter用于输出字符数据。<br /><br />PrintWriter<br /><div><div style="background-color:#eeeeee;font-size:13px;border:1px solid #CCCCCC;padding-right: 5px;padding-bottom: 4px;padding-left: 4px;padding-top: 4px;width: 98%;word-break:break-all"><!--<br /><br />Code highlighting produced by Actipro CodeHighlighter (freeware)<br />http://www.CodeHighlighter.com/<br /><br />--><span style="color: #000000; ">PrintWriter&nbsp;writer&nbsp;</span><span style="color: #000000; ">=</span><span style="color: #000000; ">&nbsp;response.getWriter();<br /><br />writer.println(</span><span style="color: #000000; ">"</span><span style="color: #000000; ">some&nbsp;text&nbsp;and&nbsp;HTML</span><span style="color: #000000; ">"</span><span style="color: #000000; ">); &nbsp;</span></div></div><div><font class="Apple-style-span" size="2"><br /></font></div>用于把文本数据打印到一个字符流。尽管也可以把字符数据写至OutputStream，但PrintWriter流专门设计用于处理字符数据。<br /><br />OutputStream<br /><div style="background-color:#eeeeee;font-size:13px;border:1px solid #CCCCCC;padding-right: 5px;padding-bottom: 4px;padding-left: 4px;padding-top: 4px;width: 98%;word-break:break-all"><!--<br /><br />Code highlighting produced by Actipro CodeHighlighter (freeware)<br />http://www.CodeHighlighter.com/<br /><br />--><span style="color: #000000; ">ServletOutputStream&nbsp;out&nbsp;</span><span style="color: #000000; ">=</span><span style="color: #000000; ">&nbsp;response.getOutputStream();<br /><br />out.write(aByteArray);</span></div><br />用于其他的任何内容。<br /><br />PrintWriter实际上&#8220;包装&#8220; 了ServletOutputStream。也就是说，PrintWriter有ServletOutputStream的一个引用，而且会把调用委托给ServletOutputStream。<img src ="http://www.blogjava.net/Argol/aggbug/360162.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-10-08 09:48 <a href="http://www.blogjava.net/Argol/archive/2011/10/08/360162.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Servlet的生命周期</title><link>http://www.blogjava.net/Argol/archive/2011/09/28/359734.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Wed, 28 Sep 2011 12:44:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/09/28/359734.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/359734.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/09/28/359734.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/359734.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/359734.html</trackback:ping><description><![CDATA[<span style="font-family: Arial; ">Servlet的生命周期很简单：只有一个主要的状态&#8212;&#8212;初始化。如果servlet没有初始化，则要么正在初始化（运行其构造函数或init()方法）、正在撤销（运行其destroy()方法），要么就是还不存在。</span><br /><br /><span style="font-family: Arial; ">init()方法有可能被覆盖，如果有初始化代码（如得到一个数据库连接，或向其他对象注册），就要覆盖servlet类中的init()方法。service()方法不太可能被覆盖，应该覆盖doGet()和/或doPost()方法，而由HTTPServlet中的service()实现来考虑该调用哪一个方法（doGet()、doPost()等）。doGet()和doPost()方法则至少要覆盖其中之一。</span><br /><br /><span style="font-family: Arial; ">在servlet调用构造函数和init()方法之间，servlet处在一种薛定谔servlet状态，只有在运行init()方法以后，servlet才能从一个对象成为一个真正的servlet，要想成为一个servlet，对象必须具备一些&#8220;servlet特性&#8221;。对象成为一个servlet时，它会得到servlet该有的所有特权，比如能够使用ServletContext引用从容器得到信息。<br /><br />容器初始化一个servlet时，会为这个servlet建一个唯一的ServletConfig。容器从DD&#8220;读出&#8221;servlet初始化参数，并把这些参数交给ServletConfig，然后把ServletConfig传递给servlet的init()方法。servlet继承了getServletConfig()，所以可以从servlet中的任何方法调用getServletConfig()来得到ServletConfig的一个引用。一旦有了一个ServletConfig引用，就可以调用getInitParameter()。</span><img src ="http://www.blogjava.net/Argol/aggbug/359734.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-09-28 20:44 <a href="http://www.blogjava.net/Argol/archive/2011/09/28/359734.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>J2EE服务器</title><link>http://www.blogjava.net/Argol/archive/2011/09/27/359576.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Tue, 27 Sep 2011 01:00:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/09/27/359576.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/359576.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/09/27/359576.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/359576.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/359576.html</trackback:ping><description><![CDATA[<span style="font-family: Arial; ">J2EE应用服务器包括一个Web容器和一个EJB容器。Tomcat是一个Web容器，而不是一个完整的J2EE应用服务器。J2EE 1.4服务器包括Servlet 2.4规范、JSP 2.0规范，以及EJB 2.1规范。最常见的非EJB Web应用通常会结合使用Apache和Tomcat，Apache作为HTTP Web服务器，Tomcat作为Web容器。还有一些常用的J2EE服务器，包括BEA的WebLogic、开源的JBoss AS，以及IBM的WebSphere。 </span><img src ="http://www.blogjava.net/Argol/aggbug/359576.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-09-27 09:00 <a href="http://www.blogjava.net/Argol/archive/2011/09/27/359576.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Keycode对照表</title><link>http://www.blogjava.net/Argol/archive/2011/07/06/353763.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Wed, 06 Jul 2011 01:14:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/07/06/353763.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/353763.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/07/06/353763.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/353763.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/353763.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Keycode对照表：字母和数字键的键码值(keyCode)按键键码按键键码按键键码按键键码A65J74S83149B66K75T84250C67L76U85351D68M77V86452E69N78W87553F70O79X88654G71P80Y89755H72Q81Z90856I73R82048957　　&nbsp;数字键盘上的键的键码值(keyCode)功能键键码值(keyCode)按键键...&nbsp;&nbsp;<a href='http://www.blogjava.net/Argol/archive/2011/07/06/353763.html'>阅读全文</a><img src ="http://www.blogjava.net/Argol/aggbug/353763.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-07-06 09:14 <a href="http://www.blogjava.net/Argol/archive/2011/07/06/353763.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Java中各数据类型的内存分配总结</title><link>http://www.blogjava.net/Argol/archive/2011/03/08/345966.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Tue, 08 Mar 2011 12:13:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/03/08/345966.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/345966.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/03/08/345966.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/345966.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/345966.html</trackback:ping><description><![CDATA[<font><span style="font-size: 12px; line-height: 18px; ">
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;
font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:Arial;
mso-bidi-font-family:Arial;color:black">基础数据类型直接在栈空间分配。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:Arial;
color:black"> </span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">方法的形式参数，直接在栈空间分配，当方法调用完成后从栈空间回收。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">引用数据类型，需要用</span></span><span><span lang="EN-US" style="font-size:9.0pt;font-family:
Arial;color:black">new</span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">来创建，既在栈空间分配一个地址空间，又在堆空间分配对象的类变量</span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">方法的引用参数，在栈空间分配一个地址空间，并指向堆空间的对象区，当方法调用完成后从栈空间回收。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">局部变量</span></span><span><span lang="EN-US" style="font-size:9.0pt;font-family:
Arial;color:black"> new </span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">出来时，在栈空间和堆空间中分配空间，当局部变量生命周期结束后，栈空间立刻被回收，堆空间区域等待</span></span><span><span lang="EN-US" style="font-size:9.0pt;font-family:
Arial;color:black">GC</span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">回收。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">方法调用时传入的</span></span><span><span lang="EN-US" style="font-size:9.0pt;font-family:
Arial;color:black"> literal </span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">参数，先在栈空间分配，在方法调用完成后从栈空间分配。</span></span></p>
<p class="MsoNormal"><span style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">字符串常量在</span></span><span style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span style="font-size:9.0pt;font-family:Arial;
color:black"> <span lang="EN-US">DATA </span></span></span><span style="font-size: 9pt; font-family: 宋体; color: black; ">区域分配<span style="font-size: 9pt; color: black; "><font face="Arial">。</font></span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span lang="EN-US" style="font-size:9.0pt;font-family:
Arial;color:black">this </span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">在堆空间分配</span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">。</span></span></p>
<p class="MsoNormal" style="font-family: Arial, sans-serif, Helvetica, Tahoma; "><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">数组既在栈空间分配数组名称，</span></span><span><span style="font-size:9.0pt;font-family:Arial;
color:black"> </span></span><span><span style="font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Arial;mso-hansi-font-family:
Arial;mso-bidi-font-family:Arial;color:black">又在堆空间分配数组实际的大小。</span></span></p>
</span></font>
<img src ="http://www.blogjava.net/Argol/aggbug/345966.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-03-08 20:13 <a href="http://www.blogjava.net/Argol/archive/2011/03/08/345966.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>【转】Java中堆与栈的比较</title><link>http://www.blogjava.net/Argol/archive/2011/03/08/345965.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Tue, 08 Mar 2011 11:33:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/03/08/345965.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/345965.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/03/08/345965.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/345965.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/345965.html</trackback:ping><description><![CDATA[<p class="MsoNormal"><font face="宋体">
</font></p>
<p class="MsoNormal"></p>
<font face="宋体">
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">栈与堆都是</span><span lang="EN-US">Java</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">用来在</span><span lang="EN-US">RAM</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">中存放数据的地方。与</span><span lang="EN-US">C++</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">不同，</span><span lang="EN-US">Java</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">自动管理栈和堆，程序员不能直接地设置栈或堆。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">Java</span><span style="font-family:宋体;
mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">的堆是一个运行时数据区</span><span lang="EN-US">,</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">类的对象从中分配空间。这些对象通过</span><span lang="EN-US">new</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">、</span><span lang="EN-US">newarray</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">、</span><span lang="EN-US">anewarray</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">和</span><span lang="EN-US">multianewarray</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">等指令建立，它们不需要程序代码来显式的释放。堆是由垃圾回收来负责的，堆的优势是可以动态地分配内存大小，生存期也不必事先告诉编译器，因为它是在运行时动态分配内存的，</span><span lang="EN-US">Java</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">的垃圾收集器会自动收走这些不再使用的数据。但缺点是，由于要在运行时动态分配内存，存取速度较慢。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">栈的优势是，存取速度比堆要快，仅次于寄存器，栈数据可以共享。但缺点是，存在栈中的数据大小与生存期必须是确定的，缺乏灵活性。栈中主要存放一些基本类型的变量（</span><span lang="EN-US">,int, short, long, byte, float, double, boolean, char</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">）和对象句柄。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">栈有一个很重要的特殊性，就是存在栈中的数据可以共享。假设我们同时定义：</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">int a = 3;</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">int b = 3</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">；</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">编译器先处理</span><span lang="EN-US">int a =
3</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">；首先它会在栈中创建一个变量为</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">的引用，然后查找栈中是否有</span><span lang="EN-US">3</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">这个值，如果没找到，就将</span><span lang="EN-US">3</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">存放进来，然后将</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">指向</span><span lang="EN-US">3</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">。接着处理</span><span lang="EN-US">int b = 3</span><span style="font-family:宋体;mso-ascii-font-family:
&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">；在创建完</span><span lang="EN-US">b</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">的引用变量后，因为在栈中已经有</span><span lang="EN-US">3</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">这个值，便将</span><span lang="EN-US">b</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">直接指向</span><span lang="EN-US">3</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">。这样，就出现了</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">与</span><span lang="EN-US">b</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">同时均指向</span><span lang="EN-US">3</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">的情况。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">这时，如果再令</span><span lang="EN-US">a=4</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">；那么编译器会重新搜索栈中是否有</span><span lang="EN-US">4</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">值，如果没有，则将</span><span lang="EN-US">4</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">存放进来，并令</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">指向</span><span lang="EN-US">4</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">；如果已经有了，则直接将</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">指向这个地址。因此</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">值的改变不会影响到</span><span lang="EN-US">b</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">的值。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">要注意这种数据的共享与两个对象的引用同时指向一个对象的这种共享是不同的，因为这种情况</span><span lang="EN-US">a</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">的修改并不会影响到</span><span lang="EN-US">b, </span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">它是由编译器完成的，它有利于节省空间。而一个对象引用变量修改了这个对象的内部状态，会影响到另一个对象引用变量。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String</span><span style="font-family:宋体;
mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">是一个特殊的包装类数据。可以用：</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str = new String("abc");</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str = "abc"; <o:p></o:p></span></p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US"><o:p>&nbsp;</o:p></span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">两种的形式来创建，第一种是用</span><span lang="EN-US">new()</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">来新建对象的，它会在存放于堆中。每调用一次就会创建一个新的对象。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">而第二种是先在栈中创建一个对</span><span lang="EN-US">String</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">类的对象引用变量</span><span lang="EN-US">str</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">，然后查找栈中有没有存放</span><span lang="EN-US">"abc"</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">，如果没有，则将</span><span lang="EN-US">"abc"</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">存放进栈，并令</span><span lang="EN-US">str</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">指向&#8221;</span><span lang="EN-US">abc</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">&#8221;，如果已经有&#8221;</span><span lang="EN-US">abc</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">&#8221;</span> <span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">则直接令</span><span lang="EN-US">str</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">指向&#8220;</span><span lang="EN-US">abc</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">&#8221;。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">比较类里面的数值是否相等时，用</span><span lang="EN-US">equals()</span><span style="font-family:宋体;mso-ascii-font-family:
&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">方法；当测试两个包装类的引用是否指向同一个对象时，用</span><span lang="EN-US">==</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">，下面用例子说明上面的理论。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str1 = "abc";</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str2 = "abc";</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">System.out.println(str1==str2); //true</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">可以看出</span><span lang="EN-US">str1</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">和</span><span lang="EN-US">str2</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">是指向同一个对象的。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str1 =new String ("abc");</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">String str2 =new String ("abc");</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span lang="EN-US">System.out.println(str1==str2); // false</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">用</span><span lang="EN-US">new</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">的方式是生成不同的对象。每一次生成一个。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">因此用第一种方式创建多个&#8221;</span><span lang="EN-US">abc</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">&#8221;字符串</span><span lang="EN-US">,</span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">在内存中其实只存在一个对象而已</span><span lang="EN-US">. </span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">这种写法有利与节省内存空间</span><span lang="EN-US">.
</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">同时它可以在一定程度上提高程序的运行速度，因为</span><span lang="EN-US">JVM</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">会自动根据栈中数据的实际情况来决定是否有必要创建新对象。而对于</span><span lang="EN-US">String str = new String("abc")</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">；的代码，则一概在堆中创建新对象，而不管其字符串值是否相等，是否有必要创建新对象，从而加重了程序的负担。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">另一方面</span><span lang="EN-US">, </span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">要注意</span><span lang="EN-US">: </span><span style="font-family:
宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">我们在使用诸如</span><span lang="EN-US">String str = "abc"</span><span style="font-family:宋体;
mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:&quot;Times New Roman&quot;">；的格式定义类时，总是想当然地认为，创建了</span><span lang="EN-US">String</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">类的对象</span><span lang="EN-US">str</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">。担心陷阱！对象可能并没有被创建！而可能只是指向一个先前已经创建的对象。只有通过</span><span lang="EN-US">new()</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">方法才能保证每次都创建一个新的对象。</span>&nbsp;</p>
<p class="MsoNormal" style="font-family: 'Times New Roman'; "><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;
mso-hansi-font-family:&quot;Times New Roman&quot;">由于</span><span lang="EN-US">String</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">类的</span><span lang="EN-US">immutable</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">性质，当</span><span lang="EN-US">String</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">变量需要经常变换其值时，应该考虑使用</span><span lang="EN-US">StringBuffer</span><span style="font-family:宋体;mso-ascii-font-family:&quot;Times New Roman&quot;;mso-hansi-font-family:
&quot;Times New Roman&quot;">类，以提高程序效率。</span></p>
</font>
<p>&nbsp;</p>
<img src ="http://www.blogjava.net/Argol/aggbug/345965.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-03-08 19:33 <a href="http://www.blogjava.net/Argol/archive/2011/03/08/345965.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>【转】windows进程中的内存结构</title><link>http://www.blogjava.net/Argol/archive/2011/03/08/345964.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Tue, 08 Mar 2011 11:20:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/03/08/345964.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/345964.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/03/08/345964.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/345964.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/345964.html</trackback:ping><description><![CDATA[<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">在阅读本文之前，如果你连堆栈是什么多不知道的话，请先阅读文章后面的基础知识。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">接触过编程的人都知道，高级语言都能通过变量名来访问内存中的数据。那么这些变量在内存中是如何存放的呢？程序又是如何使用这些变量的呢？下面就会对此进行深入的讨论。下文中的C语言代码如没有特别声明，默认都使用VC编译的release版。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">首先，来了解一下&nbsp;C&nbsp;语言的变量是如何在内存分部的。C&nbsp;语言有全局变量(Global)、本地变量(Local)，静态变量(Static)、寄存器变量(Regeister)。每种变量都有不同的分配方式。先来看下面这段代码：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#include&nbsp;&lt;stdio.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">int&nbsp;g1=0,&nbsp;g2=0,&nbsp;g3=0;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">int&nbsp;main()&nbsp;<br />
{&nbsp;<br />
static&nbsp;int&nbsp;s1=0,&nbsp;s2=0,&nbsp;s3=0;&nbsp;<br />
int&nbsp;v1=0,&nbsp;v2=0,&nbsp;v3=0;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">//打印出各个变量的内存地址&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">printf("0x%08x\n",&amp;v1);&nbsp;//打印各本地变量的内存地址&nbsp;<br />
printf("0x%08x\n",&amp;v2);&nbsp;<br />
printf("0x%08x\n\n",&amp;v3);&nbsp;<br />
printf("0x%08x\n",&amp;g1);&nbsp;//打印各全局变量的内存地址&nbsp;<br />
printf("0x%08x\n",&amp;g2);&nbsp;<br />
printf("0x%08x\n\n",&amp;g3);&nbsp;<br />
printf("0x%08x\n",&amp;s1);&nbsp;//打印各静态变量的内存地址&nbsp;<br />
printf("0x%08x\n",&amp;s2);&nbsp;<br />
printf("0x%08x\n\n",&amp;s3);&nbsp;<br />
return&nbsp;0;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">编译后的执行结果是：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x0012ff78&nbsp;<br />
0x0012ff7c&nbsp;<br />
0x0012ff80&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x004068d0&nbsp;<br />
0x004068d4&nbsp;<br />
0x004068d8&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x004068dc&nbsp;<br />
0x004068e0&nbsp;<br />
0x004068e4&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">输出的结果就是变量的内存地址。其中v1,v2,v3是本地变量，g1,g2,g3是全局变量，s1,s2,s3是静态变量。你可以看到这些变量在内存是连续分布的，但是本地变量和全局变量分配的内存地址差了十万八千里，而全局变量和静态变量分配的内存是连续的。这是因为本地变量和全局/静态变量是分配在不同类型的内存区域中的结果。对于一个进程的内存空间而言，可以在逻辑上分成3个部份：代码区，静态数据区和动态数据区。动态数据区一般就是&#8220;堆栈&#8221;。&#8220;栈(stack)&#8221;和&#8220;堆(heap)&#8221;是两种不同的动态数据区，栈是一种线性结构，堆是一种链式结构。进程的每个线程都有私有的&#8220;栈&#8221;，所以每个线程虽然代码一样，但本地变量的数据都是互不干扰。一个堆栈可以通过&#8220;基地址&#8221;和&#8220;栈顶&#8221;地址来描述。全局变量和静态变量分配在静态数据区，本地变量分配在动态数据区，即堆栈中。程序通过堆栈的基地址和偏移量来访问本地变量。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
├———————┤低端内存区域&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;动态数据区&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;代码区&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;静态数据区&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤高端内存区域&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
堆栈是一个先进后出的数据结构，栈顶地址总是小于等于栈的基地址。我们可以先了解一下函数调用的过程，以便对堆栈在程序中的作用有更深入的了解。不同的语言有不同的函数调用规定，这些因素有参数的压入规则和堆栈的平衡。windows&nbsp;API的调用规则和ANSI&nbsp;C的函数调用规则是不一样的，前者由被调函数调整堆栈，后者由调用者调整堆栈。两者通过&#8220;__stdcall&#8221;和&#8220;__cdecl&#8221;前缀区分。先看下面这段代码：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#include&nbsp;&lt;stdio.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">void&nbsp;__stdcall&nbsp;func(int&nbsp;param1,int&nbsp;param2,int&nbsp;param3)&nbsp;<br />
{&nbsp;<br />
int&nbsp;var1=param1;&nbsp;<br />
int&nbsp;var2=param2;&nbsp;<br />
int&nbsp;var3=param3;&nbsp;<br />
printf("0x%08x\n",&#182;m1);&nbsp;//打印出各个变量的内存地址&nbsp;<br />
printf("0x%08x\n",&#182;m2);&nbsp;<br />
printf("0x%08x\n\n",&#182;m3);&nbsp;<br />
printf("0x%08x\n",&amp;var1);&nbsp;<br />
printf("0x%08x\n",&amp;var2);&nbsp;<br />
printf("0x%08x\n\n",&amp;var3);&nbsp;<br />
return;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">int&nbsp;main()&nbsp;<br />
{&nbsp;<br />
func(1,2,3);&nbsp;<br />
return&nbsp;0;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">编译后的执行结果是：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x0012ff78&nbsp;<br />
0x0012ff7c&nbsp;<br />
0x0012ff80&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x0012ff68&nbsp;<br />
0x0012ff6c&nbsp;<br />
0x0012ff70&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
├———————┤&lt;—函数执行时的栈顶（ESP）、低端内存区域&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;var&nbsp;1&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;var&nbsp;2&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;var&nbsp;3&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;RET&nbsp;│&nbsp;<br />
├———————┤&lt;—&#8220;__cdecl&#8221;函数返回后的栈顶（ESP）&nbsp;<br />
│&nbsp;parameter&nbsp;1&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;parameter&nbsp;2&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;parameter&nbsp;3&nbsp;│&nbsp;<br />
├———————┤&lt;—&#8220;__stdcall&#8221;函数返回后的栈顶（ESP）&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&lt;—栈底（基地址&nbsp;EBP）、高端内存区域&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
上图就是函数调用过程中堆栈的样子了。首先，三个参数以从又到左的次序压入堆栈，先压&#8220;param3&#8221;，再压&#8220;param2&#8221;，最后压入&#8220;param1&#8221;；然后压入函数的返回地址(RET)，接着跳转到函数地址接着执行（这里要补充一点，介绍UNIX下的缓冲溢出原理的文章中都提到在压入RET后，继续压入当前EBP，然后用当前ESP代替EBP。然而，有一篇介绍windows下函数调用的文章中说，在windows下的函数调用也有这一步骤，但根据我的实际调试，并未发现这一步，这还可以从param3和var1之间只有4字节的间隙这点看出来）；第三步，将栈顶(ESP)减去一个数，为本地变量分配内存空间，上例中是减去12字节(ESP=ESP-3*4，每个int变量占用4个字节)；接着就初始化本地变量的内存空间。由于&#8220;__stdcall&#8221;调用由被调函数调整堆栈，所以在函数返回前要恢复堆栈，先回收本地变量占用的内存(ESP=ESP+3*4)，然后取出返回地址，填入EIP寄存器，回收先前压入参数占用的内存(ESP=ESP+3*4)，继续执行调用者的代码。参见下列汇编代码：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">;--------------func&nbsp;函数的汇编代码-------------------&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">:00401000&nbsp;83EC0C&nbsp;sub&nbsp;esp,&nbsp;0000000C&nbsp;//创建本地变量的内存空间&nbsp;<br />
:00401003&nbsp;8B442410&nbsp;mov&nbsp;eax,&nbsp;dword&nbsp;ptr&nbsp;[esp+10]&nbsp;<br />
:00401007&nbsp;8B4C2414&nbsp;mov&nbsp;ecx,&nbsp;dword&nbsp;ptr&nbsp;[esp+14]&nbsp;<br />
:0040100B&nbsp;8B542418&nbsp;mov&nbsp;edx,&nbsp;dword&nbsp;ptr&nbsp;[esp+18]&nbsp;<br />
:0040100F&nbsp;89442400&nbsp;mov&nbsp;dword&nbsp;ptr&nbsp;[esp],&nbsp;eax&nbsp;<br />
:00401013&nbsp;8D442410&nbsp;lea&nbsp;eax,&nbsp;dword&nbsp;ptr&nbsp;[esp+10]&nbsp;<br />
:00401017&nbsp;894C2404&nbsp;mov&nbsp;dword&nbsp;ptr&nbsp;[esp+04],&nbsp;ecx&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;（省略若干代码）&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">:00401075&nbsp;83C43C&nbsp;add&nbsp;esp,&nbsp;0000003C&nbsp;;恢复堆栈，回收本地变量的内存空间&nbsp;<br />
:00401078&nbsp;C3&nbsp;ret&nbsp;000C&nbsp;;函数返回，恢复参数占用的内存空间&nbsp;<br />
;如果是&#8220;__cdecl&#8221;的话，这里是&#8220;ret&#8221;，堆栈将由调用者恢复&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">;-------------------函数结束-------------------------&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
;--------------主程序调用func函数的代码--------------&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">:00401080&nbsp;6A03&nbsp;push&nbsp;00000003&nbsp;//压入参数param3&nbsp;<br />
:00401082&nbsp;6A02&nbsp;push&nbsp;00000002&nbsp;//压入参数param2&nbsp;<br />
:00401084&nbsp;6A01&nbsp;push&nbsp;00000001&nbsp;//压入参数param1&nbsp;<br />
:00401086&nbsp;E875FFFFFF&nbsp;call&nbsp;00401000&nbsp;//调用func函数&nbsp;<br />
;如果是&#8220;__cdecl&#8221;的话，将在这里恢复堆栈，&#8220;add&nbsp;esp,&nbsp;0000000C&#8221;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">聪明的读者看到这里，差不多就明白缓冲溢出的原理了。先来看下面的代码：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#include&nbsp;&lt;stdio.h&gt;&nbsp;<br />
#include&nbsp;&lt;string.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">void&nbsp;__stdcall&nbsp;func()&nbsp;<br />
{&nbsp;<br />
char&nbsp;lpBuff[8]="\0";&nbsp;<br />
strcat(lpBuff,"AAAAAAAAAAA");&nbsp;<br />
return;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">int&nbsp;main()&nbsp;<br />
{&nbsp;<br />
func();&nbsp;<br />
return&nbsp;0;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">编译后执行一下回怎么样？哈，&#8220;"0x00414141"指令引用的"0x00000000"内存。该内存不能为"read"。&#8221;，&#8220;非法操作&#8221;喽！"41"就是"A"的16进制的ASCII码了，那明显就是strcat这句出的问题了。"lpBuff"的大小只有8字节，算进结尾的\0，那strcat最多只能写入7个"A"，但程序实际写入了11个"A"外加1个\0。再来看看上面那幅图，多出来的4个字节正好覆盖了RET的所在的内存空间，导致函数返回到一个错误的内存地址，执行了错误的指令。如果能精心构造这个字符串，使它分成三部分，前一部份仅仅是填充的无意义数据以达到溢出的目的，接着是一个覆盖RET的数据，紧接着是一段shellcode，那只要着个RET地址能指向这段shellcode的第一个指令，那函数返回时就能执行shellcode了。但是软件的不同版本和不同的运行环境都可能影响这段shellcode在内存中的位置，那么要构造这个RET是十分困难的。一般都在RET和shellcode之间填充大量的NOP指令，使得exploit有更强的通用性。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
├———————┤&lt;—低端内存区域&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&lt;—由exploit填入数据的开始&nbsp;<br />
│&nbsp;│&nbsp;<br />
│&nbsp;buffer&nbsp;│&lt;—填入无用的数据&nbsp;<br />
│&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;RET&nbsp;│&lt;—指向shellcode，或NOP指令的范围&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;NOP&nbsp;│&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&lt;—填入的NOP指令，是RET可指向的范围&nbsp;<br />
│&nbsp;NOP&nbsp;│&nbsp;<br />
├———————┤&nbsp;<br />
│&nbsp;│&nbsp;<br />
│&nbsp;shellcode&nbsp;│&nbsp;<br />
│&nbsp;│&nbsp;<br />
├———————┤&lt;—由exploit填入数据的结束&nbsp;<br />
│&nbsp;&#8230;&#8230;&nbsp;│&nbsp;<br />
├———————┤&lt;—高端内存区域&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
windows下的动态数据除了可存放在栈中，还可以存放在堆中。了解C++的朋友都知道，C++可以使用new关键字来动态分配内存。来看下面的C++代码：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#include&nbsp;&lt;stdio.h&gt;&nbsp;<br />
#include&nbsp;&lt;iostream.h&gt;&nbsp;<br />
#include&nbsp;&lt;windows.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">void&nbsp;func()&nbsp;<br />
{&nbsp;<br />
char&nbsp;*buffer=new&nbsp;char[128];&nbsp;<br />
char&nbsp;bufflocal[128];&nbsp;<br />
static&nbsp;char&nbsp;buffstatic[128];&nbsp;<br />
printf("0x%08x\n",buffer);&nbsp;//打印堆中变量的内存地址&nbsp;<br />
printf("0x%08x\n",bufflocal);&nbsp;//打印本地变量的内存地址&nbsp;<br />
printf("0x%08x\n",buffstatic);&nbsp;//打印静态变量的内存地址&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">void&nbsp;main()&nbsp;<br />
{&nbsp;<br />
func();&nbsp;<br />
return;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">程序执行结果为：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x004107d0&nbsp;<br />
0x0012ff04&nbsp;<br />
0x004068c0&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">可以发现用new关键字分配的内存即不在栈中，也不在静态数据区。VC编译器是通过windows下的&#8220;堆(heap)&#8221;来实现new关键字的内存动态分配。在讲&#8220;堆&#8221;之前，先来了解一下和&#8220;堆&#8221;有关的几个API函数：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">HeapAlloc&nbsp;在堆中申请内存空间&nbsp;<br />
HeapCreate&nbsp;创建一个新的堆对象&nbsp;<br />
HeapDestroy&nbsp;销毁一个堆对象&nbsp;<br />
HeapFree&nbsp;释放申请的内存&nbsp;<br />
HeapWalk&nbsp;枚举堆对象的所有内存块&nbsp;<br />
GetProcessHeap&nbsp;取得进程的默认堆对象&nbsp;<br />
GetProcessHeaps&nbsp;取得进程所有的堆对象&nbsp;<br />
LocalAlloc&nbsp;<br />
GlobalAlloc&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">当进程初始化时，系统会自动为进程创建一个默认堆，这个堆默认所占内存的大小为1M。堆对象由系统进行管理，它在内存中以链式结构存在。通过下面的代码可以通过堆动态申请内存空间：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">HANDLE&nbsp;hHeap=GetProcessHeap();&nbsp;<br />
char&nbsp;*buff=HeapAlloc(hHeap,0,8);&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">其中hHeap是堆对象的句柄，buff是指向申请的内存空间的地址。那这个hHeap究竟是什么呢？它的值有什么意义吗？看看下面这段代码吧：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#pragma&nbsp;comment(linker,"/entry:main")&nbsp;//定义程序的入口&nbsp;<br />
#include&nbsp;&lt;windows.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">_CRTIMP&nbsp;int&nbsp;(__cdecl&nbsp;*printf)(const&nbsp;char&nbsp;*,&nbsp;...);&nbsp;//定义STL函数printf&nbsp;<br />
/*---------------------------------------------------------------------------&nbsp;<br />
写到这里，我们顺便来复习一下前面所讲的知识：&nbsp;<br />
(*注)printf函数是C语言的标准函数库中函数，VC的标准函数库由msvcrt.dll模块实现。&nbsp;<br />
由函数定义可见，printf的参数个数是可变的，函数内部无法预先知道调用者压入的参数个数，函数只能通过分析第一个参数字符串的格式来获得压入参数的信息，由于这里参数的个数是动态的，所以必须由调用者来平衡堆栈，这里便使用了__cdecl调用规则。BTW，Windows系统的API函数基本上是__stdcall调用形式，只有一个API例外，那就是wsprintf，它使用__cdecl调用规则，同printf函数一样，这是由于它的参数个数是可变的缘故。&nbsp;<br />
---------------------------------------------------------------------------*/&nbsp;<br />
void&nbsp;main()&nbsp;<br />
{&nbsp;<br />
HANDLE&nbsp;hHeap=GetProcessHeap();&nbsp;<br />
char&nbsp;*buff=HeapAlloc(hHeap,0,0x10);&nbsp;<br />
char&nbsp;*buff2=HeapAlloc(hHeap,0,0x10);&nbsp;<br />
HMODULE&nbsp;hMsvcrt=LoadLibrary("msvcrt.dll");&nbsp;<br />
printf=(void&nbsp;*)GetProcAddress(hMsvcrt,"printf");&nbsp;<br />
printf("0x%08x\n",hHeap);&nbsp;<br />
printf("0x%08x\n",buff);&nbsp;<br />
printf("0x%08x\n\n",buff2);&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">执行结果为：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">0x00130000&nbsp;<br />
0x00133100&nbsp;<br />
0x00133118&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">hHeap的值怎么和那个buff的值那么接近呢？其实hHeap这个句柄就是指向HEAP首部的地址。在进程的用户区存着一个叫PEB(进程环境块)的结构，这个结构中存放着一些有关进程的重要信息，其中在PEB首地址偏移0x18处存放的ProcessHeap就是进程默认堆的地址，而偏移0x90处存放了指向进程所有堆的地址列表的指针。windows有很多API都使用进程的默认堆来存放动态数据，如windows&nbsp;2000下的所有ANSI版本的函数都是在默认堆中申请内存来转换ANSI字符串到Unicode字符串的。对一个堆的访问是顺序进行的，同一时刻只能有一个线程访问堆中的数据，当多个线程同时有访问要求时，只能排队等待，这样便造成程序执行效率下降。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">最后来说说内存中的数据对齐。所位数据对齐，是指数据所在的内存地址必须是该数据长度的整数倍，DWORD数据的内存起始地址能被4除尽，WORD数据的内存起始地址能被2除尽，x86&nbsp;CPU能直接访问对齐的数据，当他试图访问一个未对齐的数据时，会在内部进行一系列的调整，这些调整对于程序来说是透明的，但是会降低运行速度，所以编译器在编译程序时会尽量保证数据对齐。同样一段代码，我们来看看用VC、Dev-C++和lcc三个不同编译器编译出来的程序的执行结果：&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">#include&nbsp;&lt;stdio.h&gt;&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">int&nbsp;main()&nbsp;<br />
{&nbsp;<br />
int&nbsp;a;&nbsp;<br />
char&nbsp;b;&nbsp;<br />
int&nbsp;c;&nbsp;<br />
printf("0x%08x\n",&amp;a);&nbsp;<br />
printf("0x%08x\n",&amp;b);&nbsp;<br />
printf("0x%08x\n",&amp;c);&nbsp;<br />
return&nbsp;0;&nbsp;<br />
}&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">这是用VC编译后的执行结果：&nbsp;<br />
0x0012ff7c&nbsp;<br />
0x0012ff7b&nbsp;<br />
0x0012ff80&nbsp;<br />
变量在内存中的顺序：b(1字节)-a(4字节)-c(4字节)。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">这是用Dev-C++编译后的执行结果：&nbsp;<br />
0x0022ff7c&nbsp;<br />
0x0022ff7b&nbsp;<br />
0x0022ff74&nbsp;<br />
变量在内存中的顺序：c(4字节)-中间相隔3字节-b(占1字节)-a(4字节)。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">这是用lcc编译后的执行结果：&nbsp;<br />
0x0012ff6c&nbsp;<br />
0x0012ff6b&nbsp;<br />
0x0012ff64&nbsp;<br />
变量在内存中的顺序：同上。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">三个编译器都做到了数据对齐，但是后两个编译器显然没VC&#8220;聪明&#8221;，让一个char占了4字节，浪费内存哦。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; "><br />
基础知识：&nbsp;<br />
堆栈是一种简单的数据结构，是一种只允许在其一端进行插入或删除的线性表。允许插入或删除操作的一端称为栈顶，另一端称为栈底，对堆栈的插入和删除操作被称为入栈和出栈。有一组CPU指令可以实现对进程的内存实现堆栈访问。其中，POP指令实现出栈操作，PUSH指令实现入栈操作。CPU的ESP寄存器存放当前线程的栈顶指针，EBP寄存器中保存当前线程的栈底指针。CPU的EIP寄存器存放下一个CPU指令存放的内存地址，当CPU执行完当前的指令后，从EIP寄存器中读取下一条指令的内存地址，然后继续执行。&nbsp;</p>
<img src ="http://www.blogjava.net/Argol/aggbug/345964.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-03-08 19:20 <a href="http://www.blogjava.net/Argol/archive/2011/03/08/345964.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>【转】堆和栈的区别</title><link>http://www.blogjava.net/Argol/archive/2011/03/08/345963.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Tue, 08 Mar 2011 11:17:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2011/03/08/345963.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/345963.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2011/03/08/345963.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/345963.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/345963.html</trackback:ping><description><![CDATA[<span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px; ">堆和栈的区别<br />
一、预备知识—程序的内存分配<br />
一个由c/C++编译的程序占用的内存分为以下几个部分<br />
1、栈区（stack）—&nbsp;由编译器自动分配释放&nbsp;，存放函数的参数值，局部变量的值等。其操作方式类似于数据结构中的栈。<br />
2、堆区（heap）&nbsp;—&nbsp;一般由程序员分配释放，&nbsp;若程序员不释放，程序结束时可能由OS回收&nbsp;。注意它与数据结构中的堆是两回事，分配方式倒是类似于链表，呵呵。<br />
3、全局区（静态区）（static）—，全局变量和静态变量的存储是放在一块的，初始化的全局变量和静态变量在一块区域，&nbsp;未初始化的全局变量和未初始化的静态变量在相邻的另一块区域。&nbsp;-&nbsp;程序结束后有系统释放&nbsp;<br />
4、文字常量区—常量字符串就是放在这里的。&nbsp;程序结束后由系统释放<br />
5、程序代码区—存放函数体的二进制代码。<br />
二、例子程序&nbsp;<br />
这是一个前辈写的，非常详细&nbsp;<br />
//main.cpp&nbsp;<br />
int&nbsp;a&nbsp;=&nbsp;0;&nbsp;全局初始化区&nbsp;<br />
char&nbsp;*p1;&nbsp;全局未初始化区&nbsp;<br />
main()&nbsp;<br />
{&nbsp;<br />
int&nbsp;b;&nbsp;栈&nbsp;<br />
char&nbsp;s[]&nbsp;=&nbsp;"abc";&nbsp;栈&nbsp;<br />
char&nbsp;*p2;&nbsp;栈&nbsp;<br />
char&nbsp;*p3&nbsp;=&nbsp;"123456";&nbsp;123456"0在常量区，p3在栈上。&nbsp;<br />
static&nbsp;int&nbsp;c&nbsp;=0；&nbsp;全局（静态）初始化区&nbsp;<br />
p1&nbsp;=&nbsp;(char&nbsp;*)malloc(10);&nbsp;<br />
p2&nbsp;=&nbsp;(char&nbsp;*)malloc(20);&nbsp;<br />
分配得来得10和20字节的区域就在堆区。&nbsp;<br />
strcpy(p1,&nbsp;"123456");&nbsp;123456"0放在常量区，编译器可能会将它与p3所指向的"123456"优化成一个地方。&nbsp;<br />
}&nbsp;
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; "><br />
二、堆和栈的理论知识&nbsp;<br />
2.1申请方式&nbsp;<br />
stack:&nbsp;<br />
由系统自动分配。&nbsp;例如，声明在函数中一个局部变量&nbsp;int&nbsp;b;&nbsp;系统自动在栈中为b开辟空间&nbsp;<br />
heap:&nbsp;<br />
需要程序员自己申请，并指明大小，在c中malloc函数&nbsp;<br />
如p1&nbsp;=&nbsp;(char&nbsp;*)malloc(10);&nbsp;<br />
在C++中用new运算符&nbsp;<br />
如p2&nbsp;=&nbsp;(char&nbsp;*)malloc(10);&nbsp;<br />
但是注意p1、p2本身是在栈中的。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; "><br />
2.2&nbsp;<br />
申请后系统的响应&nbsp;<br />
栈：只要栈的剩余空间大于所申请空间，系统将为程序提供内存，否则将报异常提示栈溢出。&nbsp;<br />
堆：首先应该知道操作系统有一个记录空闲内存地址的链表，当系统收到程序的申请时，会遍历该链表，寻找第一个空间大于所申请空间的堆结点，然后将该结点从空闲结点链表中删除，并将该结点的空间分配给程序，另外，对于大多数系统，会在这块内存空间中的首地址处记录本次分配的大小，这样，代码中的delete语句才能正确的释放本内存空间。另外，由于找到的堆结点的大小不一定正好等于申请的大小，系统会自动的将多余的那部分重新放入空闲链表中。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; ">2.3申请大小的限制&nbsp;<br />
栈：在Windows下,栈是向低地址扩展的数据结构，是一块连续的内存的区域。这句话的意思是栈顶的地址和栈的最大容量是系统预先规定好的，在WINDOWS下，栈的大小是2M（也有的说是1M，总之是一个编译时就确定的常数），如果申请的空间超过栈的剩余空间时，将提示overflow。因此，能从栈获得的空间较小。&nbsp;<br />
堆：堆是向高地址扩展的数据结构，是不连续的内存区域。这是由于系统是用链表来存储的空闲内存地址的，自然是不连续的，而链表的遍历方向是由低地址向高地址。堆的大小受限于计算机系统中有效的虚拟内存。由此可见，堆获得的空间比较灵活，也比较大。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; "><br />
2.4申请效率的比较：&nbsp;<br />
栈由系统自动分配，速度较快。但程序员是无法控制的。&nbsp;<br />
堆是由new分配的内存，一般速度比较慢，而且容易产生内存碎片,不过用起来最方便.&nbsp;<br />
另外，在WINDOWS下，最好的方式是用VirtualAlloc分配内存，他不是在堆，也不是在栈是直接在进程的地址空间中保留一快内存，虽然用起来最不方便。但是速度快，也最灵活。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; ">2.5堆和栈中的存储内容&nbsp;<br />
栈：&nbsp;在函数调用时，第一个进栈的是主函数中后的下一条指令（函数调用语句的下一条可执行语句）的地址，然后是函数的各个参数，在大多数的C编译器中，参数是由右往左入栈的，然后是函数中的局部变量。注意静态变量是不入栈的。&nbsp;<br />
当本次函数调用结束后，局部变量先出栈，然后是参数，最后栈顶指针指向最开始存的地址，也就是主函数中的下一条指令，程序由该点继续运行。&nbsp;<br />
堆：一般是在堆的头部用一个字节存放堆的大小。堆中的具体内容有程序员安排。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; ">2.6存取效率的比较&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; ">char&nbsp;s1[]&nbsp;=&nbsp;"aaaaaaaaaaaaaaa";&nbsp;<br />
char&nbsp;*s2&nbsp;=&nbsp;"bbbbbbbbbbbbbbbbb";&nbsp;<br />
aaaaaaaaaaa是在运行时刻赋值的；&nbsp;<br />
而bbbbbbbbbbb是在编译时就确定的；&nbsp;<br />
但是，在以后的存取中，在栈上的数组比指针所指向的字符串(例如堆)快。&nbsp;<br />
比如：&nbsp;<br />
#include&nbsp;<br />
void&nbsp;main()&nbsp;<br />
{&nbsp;<br />
char&nbsp;a&nbsp;=&nbsp;1;&nbsp;<br />
char&nbsp;c[]&nbsp;=&nbsp;"1234567890";&nbsp;<br />
char&nbsp;*p&nbsp;="1234567890";&nbsp;<br />
a&nbsp;=&nbsp;c[1];&nbsp;<br />
a&nbsp;=&nbsp;p[1];&nbsp;<br />
return;&nbsp;<br />
}&nbsp;<br />
对应的汇编代码&nbsp;<br />
10:&nbsp;a&nbsp;=&nbsp;c[1];&nbsp;<br />
00401067&nbsp;8A&nbsp;4D&nbsp;F1&nbsp;mov&nbsp;cl,byte&nbsp;ptr&nbsp;[ebp-0Fh]&nbsp;<br />
0040106A&nbsp;88&nbsp;4D&nbsp;FC&nbsp;mov&nbsp;byte&nbsp;ptr&nbsp;[ebp-4],cl&nbsp;<br />
11:&nbsp;a&nbsp;=&nbsp;p[1];&nbsp;<br />
0040106D&nbsp;8B&nbsp;55&nbsp;EC&nbsp;mov&nbsp;edx,dword&nbsp;ptr&nbsp;[ebp-14h]&nbsp;<br />
00401070&nbsp;8A&nbsp;42&nbsp;01&nbsp;mov&nbsp;al,byte&nbsp;ptr&nbsp;[edx+1]&nbsp;<br />
00401073&nbsp;88&nbsp;45&nbsp;FC&nbsp;mov&nbsp;byte&nbsp;ptr&nbsp;[ebp-4],al&nbsp;<br />
第一种在读取时直接就把字符串中的元素读到寄存器cl中，而第二种则要先把指针值读到edx中，在根据edx读取字符，显然慢了。&nbsp;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; margin-bottom: 14px; "><br />
2.7小结：&nbsp;<br />
堆和栈的区别可以用如下的比喻来看出：&nbsp;<br />
使用栈就象我们去饭馆里吃饭，只管点菜（发出申请）、付钱、和吃（使用），吃饱了就走，不必理会切菜、洗菜等准备工作和洗碗、刷锅等扫尾工作，他的好处是快捷，但是自由度小。&nbsp;<br />
使用堆就象是自己动手做喜欢吃的菜肴，比较麻烦，但是比较符合自己的口味，而且自由度大。&nbsp;</p>
</span>
<img src ="http://www.blogjava.net/Argol/aggbug/345963.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2011-03-08 19:17 <a href="http://www.blogjava.net/Argol/archive/2011/03/08/345963.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>【转】MyEclipse注册码生成代码</title><link>http://www.blogjava.net/Argol/archive/2010/12/13/340550.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Mon, 13 Dec 2010 13:22:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2010/12/13/340550.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/340550.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2010/12/13/340550.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/340550.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/340550.html</trackback:ping><description><![CDATA[<p>注册算法：打开MYECLIPSE运行下面代码，运行结果就是注册码</p>
<div style="padding-right: 5px; padding-left: 4px; font-size: 13px; padding-bottom: 4px; border-left-color: #cccccc; width: 98%; word-break: break-all; padding-top: 4px; background-color: #eeeeee; "><span style="color: #0000ff">import</span><span style="color: #000000">&nbsp;java.io.BufferedReader;&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">import</span><span style="color: #000000">&nbsp;java.io.IOException;&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">import</span><span style="color: #000000">&nbsp;java.io.InputStreamReader;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">public</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">class</span><span style="color: #000000">&nbsp;MyEclipseGen&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">private</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">static</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">final</span><span style="color: #000000">&nbsp;String&nbsp;LL&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">"</span><span style="color: #000000">Decompiling&nbsp;this&nbsp;copyrighted&nbsp;software&nbsp;is&nbsp;a&nbsp;violation&nbsp;of&nbsp;both&nbsp;your&nbsp;license&nbsp;agreement&nbsp;and&nbsp;the&nbsp;Digital&nbsp;Millenium&nbsp;Copyright&nbsp;Act&nbsp;of&nbsp;1998&nbsp;(http://www.loc.gov/copyright/legislation/dmca.pdf).&nbsp;Under&nbsp;section&nbsp;1204&nbsp;of&nbsp;the&nbsp;DMCA,&nbsp;penalties&nbsp;range&nbsp;up&nbsp;to&nbsp;a&nbsp;$500,000&nbsp;fine&nbsp;or&nbsp;up&nbsp;to&nbsp;five&nbsp;years&nbsp;imprisonment&nbsp;for&nbsp;a&nbsp;first&nbsp;offense.&nbsp;Think&nbsp;about&nbsp;it;&nbsp;pay&nbsp;for&nbsp;a&nbsp;license,&nbsp;avoid&nbsp;prosecution,&nbsp;and&nbsp;feel&nbsp;better&nbsp;about&nbsp;yourself.</span><span style="color: #000000">"</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">public</span><span style="color: #000000">&nbsp;String&nbsp;getSerial(String&nbsp;userId,&nbsp;String&nbsp;licenseNum)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;java.util.Calendar&nbsp;cal&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;java.util.Calendar.getInstance();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;cal.add(</span><span style="color: #000000">1</span><span style="color: #000000">,&nbsp;</span><span style="color: #000000">3</span><span style="color: #000000">);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;cal.add(</span><span style="color: #000000">6</span><span style="color: #000000">,&nbsp;</span><span style="color: #000000">-</span><span style="color: #000000">1</span><span style="color: #000000">);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;java.text.NumberFormat&nbsp;nf&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;java.text.DecimalFormat(</span><span style="color: #000000">"</span><span style="color: #000000">000</span><span style="color: #000000">"</span><span style="color: #000000">);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;licenseNum&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;nf.format(Integer.valueOf(licenseNum));&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;String&nbsp;verTime&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;StringBuilder(</span><span style="color: #000000">"</span><span style="color: #000000">-</span><span style="color: #000000">"</span><span style="color: #000000">).append(&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;java.text.SimpleDateFormat(</span><span style="color: #000000">"</span><span style="color: #000000">yyMMdd</span><span style="color: #000000">"</span><span style="color: #000000">).format(cal.getTime()))&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;.append(</span><span style="color: #000000">"</span><span style="color: #000000">0</span><span style="color: #000000">"</span><span style="color: #000000">).toString();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;String&nbsp;type&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">"</span><span style="color: #000000">YE3MP-</span><span style="color: #000000">"</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;String&nbsp;need&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;StringBuilder(userId.substring(</span><span style="color: #000000">0</span><span style="color: #000000">,&nbsp;</span><span style="color: #000000">1</span><span style="color: #000000">)).append(type)&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;.append(</span><span style="color: #000000">"</span><span style="color: #000000">300</span><span style="color: #000000">"</span><span style="color: #000000">).append(licenseNum).append(verTime).toString();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;String&nbsp;dx&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;StringBuilder(need).append(LL).append(userId)&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;.toString();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;suf&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">this</span><span style="color: #000000">.decode(dx);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;String&nbsp;code&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;StringBuilder(need).append(String.valueOf(suf))&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;.toString();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">return</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">this</span><span style="color: #000000">.change(code);&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">private</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;decode(String&nbsp;s)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;i;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">char</span><span style="color: #000000">[]&nbsp;ac;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;j;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;k;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;i&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">0</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;ac&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;s.toCharArray();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;j&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">0</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;k&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;ac.length;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">while</span><span style="color: #000000">&nbsp;(j&nbsp;</span><span style="color: #000000">&lt;</span><span style="color: #000000">&nbsp;k)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;i&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;(</span><span style="color: #000000">31</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">*</span><span style="color: #000000">&nbsp;i)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;ac[j];&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;j</span><span style="color: #000000">++</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">return</span><span style="color: #000000">&nbsp;Math.abs(i);&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">private</span><span style="color: #000000">&nbsp;String&nbsp;change(String&nbsp;s)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">byte</span><span style="color: #000000">[]&nbsp;abyte0;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">char</span><span style="color: #000000">[]&nbsp;ac;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;i;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;k;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">int</span><span style="color: #000000">&nbsp;j;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;abyte0&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;s.getBytes();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;ac&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">char</span><span style="color: #000000">[s.length()];&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;i&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">0</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;k&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;abyte0.length;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">while</span><span style="color: #000000">&nbsp;(i&nbsp;</span><span style="color: #000000">&lt;</span><span style="color: #000000">&nbsp;k)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;j&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;abyte0[i];&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff">if</span><span style="color: #000000">&nbsp;((j&nbsp;</span><span style="color: #000000">&gt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">48</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">&amp;&amp;</span><span style="color: #000000">&nbsp;(j&nbsp;</span><span style="color: #000000">&lt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">57</span><span style="color: #000000">))&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;j&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;(((j&nbsp;</span><span style="color: #000000">-</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">48</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">5</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">%</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">10</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">48</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;</span><span style="color: #0000ff">else</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">if</span><span style="color: #000000">&nbsp;((j&nbsp;</span><span style="color: #000000">&gt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">65</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">&amp;&amp;</span><span style="color: #000000">&nbsp;(j&nbsp;</span><span style="color: #000000">&lt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">90</span><span style="color: #000000">))&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;j&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;(((j&nbsp;</span><span style="color: #000000">-</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">65</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">13</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">%</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">26</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">65</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;</span><span style="color: #0000ff">else</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">if</span><span style="color: #000000">&nbsp;((j&nbsp;</span><span style="color: #000000">&gt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">97</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">&amp;&amp;</span><span style="color: #000000">&nbsp;(j&nbsp;</span><span style="color: #000000">&lt;=</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">122</span><span style="color: #000000">))&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;j&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;(((j&nbsp;</span><span style="color: #000000">-</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">97</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">13</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">%</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">26</span><span style="color: #000000">)&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">97</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;ac[i]&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;(</span><span style="color: #0000ff">char</span><span style="color: #000000">)&nbsp;j;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;i</span><span style="color: #000000">++</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">return</span><span style="color: #000000">&nbsp;String.valueOf(ac);&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">public</span><span style="color: #000000">&nbsp;MyEclipseGen()&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">super</span><span style="color: #000000">();&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;<br />
</span><span style="color: #0000ff">public</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">static</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">void</span><span style="color: #000000">&nbsp;main(String[]&nbsp;args)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;</span><span style="color: #0000ff">try</span><span style="color: #000000">&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;System.out.println(</span><span style="color: #000000">"</span><span style="color: #000000">please&nbsp;input&nbsp;register&nbsp;name:</span><span style="color: #000000">"</span><span style="color: #000000">);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;BufferedReader&nbsp;reader&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;BufferedReader(</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;InputStreamReader(&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;System.in));&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;String&nbsp;userId&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">null</span><span style="color: #000000">;&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;userId&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;reader.readLine();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;MyEclipseGen&nbsp;myeclipsegen&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;</span><span style="color: #0000ff">new</span><span style="color: #000000">&nbsp;MyEclipseGen();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;String&nbsp;res&nbsp;</span><span style="color: #000000">=</span><span style="color: #000000">&nbsp;myeclipsegen.getSerial(userId,&nbsp;</span><span style="color: #000000">"</span><span style="color: #000000">5</span><span style="color: #000000">"</span><span style="color: #000000">);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;System.out.println(</span><span style="color: #000000">"</span><span style="color: #000000">Serial:</span><span style="color: #000000">"</span><span style="color: #000000">&nbsp;</span><span style="color: #000000">+</span><span style="color: #000000">&nbsp;res);&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;reader.readLine();&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;}&nbsp;</span><span style="color: #0000ff">catch</span><span style="color: #000000">&nbsp;(IOException&nbsp;ex)&nbsp;{&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;&nbsp;&nbsp;<br />
}&nbsp;&nbsp;</span></div>
<img src ="http://www.blogjava.net/Argol/aggbug/340550.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2010-12-13 21:22 <a href="http://www.blogjava.net/Argol/archive/2010/12/13/340550.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>JSP与Java Servlet</title><link>http://www.blogjava.net/Argol/archive/2010/11/19/338446.html</link><dc:creator>Argol</dc:creator><author>Argol</author><pubDate>Fri, 19 Nov 2010 01:25:00 GMT</pubDate><guid>http://www.blogjava.net/Argol/archive/2010/11/19/338446.html</guid><wfw:comment>http://www.blogjava.net/Argol/comments/338446.html</wfw:comment><comments>http://www.blogjava.net/Argol/archive/2010/11/19/338446.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.blogjava.net/Argol/comments/commentRss/338446.html</wfw:commentRss><trackback:ping>http://www.blogjava.net/Argol/services/trackbacks/338446.html</trackback:ping><description><![CDATA[<p align="justify">JSP是一种脚本语言，包装了Java Servlet系统的界面，简化了Java和Servlet的使用难度，同时通过扩展JSP标签(TAG)提供了网页动态执行的能力。尽管如此，JSP仍没有超出Java和Servlet的范围，不仅JSP页面上可以直接写Java代码，而且JSP是先被译成Servlet之后才实际运行的。JSP在服务器上执行，并将执行结果输出到客户端浏览器，我们可以说基本上与浏览器无关。它是与JavaScript不同的，JavaScript是在客户端的脚本语言，在客户端执行，与服务器无关。&nbsp;<br />
<br />
那么JSP是什么？就是Servlet.&nbsp;<br />
<br />
JSP与Servlet之间的主要差异在于，JSP提供了一套简单的标签，和HTML融合的比较好，可以使不了解Servlet的人可以做出动态网页来。对于Java语言不熟悉的人(比如像我),会觉得JSP开发比较方便。JSP修改后可以立即看到结果，不需要手工编译，JSP引擎会来做这些工作；而Servelt缺需要编译，重新启动Servlet引擎等一系列动作。但是在JSP中，HTML与程序代码混杂在一起，而Servlet却不是这样。也许大家比较混乱了，那么Servlet又是什么？下面我们对JSP的运行来做一个简单的介绍，告诉大家怎样来执行一个JSP文件：&nbsp;<br />
<br />
当Web服务器(或Servlet引擎,应用服务器)支持JSP引擎时，JSP引擎会照着JSP的语法，将JSP文件转换成Servlet代码源文件，接着Servlet会被编译成Java可执行字节码(bytecode)，并以一般的Servlet方式载入执行。<br />
<br />
JSP语法简单，可以方便的嵌入HTML之中，很容易加入动态的部分，方便的输出HTML。在Servlet中输出HTML缺需要调用特定的方法，对于引号之类的字符也要做特殊的处理，加在复杂的HTML页面中作为动态部分，比起JSP来说是比较困难的。&nbsp;<br />
<br />
除去了转换和编译阶段，JSP和Servlet之间的区别实在是不大。&nbsp;<br />
<br />
JSP引擎通常架构在Servlet引擎之上，本身就是一个Servlet，把JSP文件转译成Servlet源代码，再调用Java编译器，编译成Servlet。这也是JSP在第一次调用时速度比较慢的原因，在第一次编译之后，JSP与Servlet速度相同.下面我们来看看为什么他们在第一次编译后再编译的速度相同：&nbsp;<br />
<br />
在整个运行过程中，JSP引擎会检查编译好的JSP(以Servlet形式存在)是否比原始的JSP文件还新，如果是，JSP引擎不会编译;如果不是，表示JSP文件比较新，就会重新执行转译与编译的过程。&nbsp;<br />
<br />
为了有个深刻的了解，我们看一下JSP的运行和开发环境:&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;浏览器：常见的浏览器有IE和Netscape两种。&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;数据库：常用的数据库有Oracle,SQL Server,Informix,DB2,Sybase,Access,MySQL等。&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;操作系统：常见的有Windows,Linux,以及各种Unix系统。&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Web服务器：常见的有IIS,Apache,Netscape Enterprise Server等。&nbsp;<br />
<br />
JSP引擎：一般JSP引擎都以Servlet引擎为基础，并以Servlet的形式出现。同时，在各种免费和商业引擎的实现中，Servlet引擎和Jsp引擎通常也是一起出现，我们成为Servlet/JSP引擎，或从某种成为JSP引擎。&nbsp;<br />
<br />
引擎是可以提供JSP和Servlet运行支持并对其生存周期进行管理的系统级实体。&nbsp;<br />
<br />
在JSP页面第一次被请求时，JSP引擎会将JSP原始文件转换成Servlet源代码，然后调用Java编译器，编译成Servlet,并在Servlet引擎中执行。当再次有请求的时候，JSP引擎会见差异编译好的JSP是否比原来的JSP原始文件要新，如果是,运行Servlet；如果不是，表示文件已经更新的了，就会从新执行转换和编译的过程。 </p>
<img src ="http://www.blogjava.net/Argol/aggbug/338446.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.blogjava.net/Argol/" target="_blank">Argol</a> 2010-11-19 09:25 <a href="http://www.blogjava.net/Argol/archive/2010/11/19/338446.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>